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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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commit
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1823 changed files with 102704 additions and 901 deletions
94
Map Server/Actors/Group/RelationGroup.cs
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94
Map Server/Actors/Group/RelationGroup.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using Meteor.Common;
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using Meteor.Map.actors.group.Work;
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using Meteor.Map.dataobjects;
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using Meteor.Map.packets.send.group;
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using Meteor.Map.packets.send.groups;
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using System.Collections.Generic;
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namespace Meteor.Map.actors.group
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{
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class RelationGroup : Group
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{
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public RelationWork work = new RelationWork();
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private uint charaOther;
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private ulong topicGroup;
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public RelationGroup(ulong groupIndex, uint host, uint other, uint command, ulong topicGroup) : base (groupIndex)
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{
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this.charaOther = other;
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work._globalTemp.host = ((ulong)host << 32) | (0xc17909);
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work._globalTemp.variableCommand = command;
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this.topicGroup = topicGroup;
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}
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public uint GetHost()
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{
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return (uint)(((ulong)work._globalTemp.host >> 32) & 0xFFFFFFFF);
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}
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public uint GetOther()
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{
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return charaOther;
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}
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public override int GetMemberCount()
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{
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return 2;
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}
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public override uint GetTypeId()
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{
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return Group.GroupInvitationRelationGroup;
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}
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public ulong GetTopicGroupIndex()
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{
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return topicGroup;
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}
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public override List<GroupMember> BuildMemberList(uint id)
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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uint hostId = (uint)((work._globalTemp.host >> 32) & 0xFFFFFFFF);
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groupMembers.Add(new GroupMember(hostId, -1, 0, false, Server.GetServer().GetSession(hostId) != null, Server.GetWorldManager().GetActorInWorld(hostId).customDisplayName));
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groupMembers.Add(new GroupMember(charaOther, -1, 0, false, Server.GetServer().GetSession(charaOther) != null, Server.GetWorldManager().GetActorInWorld(charaOther).customDisplayName));
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return groupMembers;
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}
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._globalTemp.host");
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groupWork.addProperty(this, "work._globalTemp.variableCommand");
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.id);
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test.DebugPrintSubPacket();
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session.QueuePacket(test);
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}
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}
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}
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