Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.

This commit is contained in:
Filip Maj 2019-06-19 01:10:15 -04:00
parent 18ef69f3d1
commit 91549bff7a
1823 changed files with 102704 additions and 901 deletions

View file

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/*
===========================================================================
Copyright (C) 2015-2019 Project Meteor Dev Team
This file is part of Project Meteor Server.
Project Meteor Server is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Project Meteor Server is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
===========================================================================
*/
using System;
using System.Collections.Generic;
using Meteor.Map.Actors;
using Meteor.Map.lua;
namespace Meteor.Map.actors.chara.ai
{
class Action
{
public DateTime startTime;
public uint durationMs;
public bool checkState;
// todo: lua function
LuaScript script;
}
class ActionQueue
{
private Character owner;
private Queue<Action> actionQueue;
private Queue<Action> timerQueue;
public bool IsEmpty { get { return actionQueue.Count > 0 || timerQueue.Count > 0; } }
public ActionQueue(Character owner)
{
this.owner = owner;
actionQueue = new Queue<Action>();
timerQueue = new Queue<Action>();
}
public void PushAction(Action action)
{
}
public void Update(DateTime tick)
{
}
public void HandleAction(Action action)
{
}
public void CheckAction(DateTime tick)
{
}
}
}