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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
53
Map Server/Actors/Area/SpawnLocation.cs
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53
Map Server/Actors/Area/SpawnLocation.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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namespace Meteor.Map.actors.area
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{
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class SpawnLocation
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{
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public uint classId;
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public string uniqueId;
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public uint zoneId;
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public string privAreaName;
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public uint privAreaLevel;
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public float x;
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public float y;
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public float z;
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public float rot;
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public ushort state;
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public uint animId;
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public SpawnLocation(uint classId, string uniqueId, uint zoneId, string privAreaName, uint privAreaLevel, float x, float y, float z, float rot, ushort state, uint animId)
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{
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this.classId = classId;
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this.uniqueId = uniqueId;
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this.zoneId = zoneId;
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this.privAreaName = privAreaName;
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this.privAreaLevel = privAreaLevel;
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this.x = x;
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this.y = y;
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this.z = z;
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this.rot = rot;
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this.state = state;
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this.animId = animId;
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}
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}
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}
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