mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-28 05:16:08 +02:00
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
This commit is contained in:
parent
18ef69f3d1
commit
91549bff7a
1823 changed files with 102704 additions and 901 deletions
165
Data/scripts/global.lua
Normal file
165
Data/scripts/global.lua
Normal file
|
@ -0,0 +1,165 @@
|
|||
--[[
|
||||
|
||||
Globals referenced in all of the lua scripts
|
||||
|
||||
--]]
|
||||
|
||||
-- ACTOR STATES
|
||||
|
||||
ACTORSTATE_PASSIVE = 0;
|
||||
ACTORSTATE_DEAD1 = 1;
|
||||
ACTORSTATE_ACTIVE = 2;
|
||||
ACTORSTATE_DEAD2 = 3;
|
||||
ACTORSTATE_SITTING_ONOBJ = 11;
|
||||
ACTORSTATE_SITTING_ONFLOOR = 13;
|
||||
ACTORSTATE_MOUNTED = 15;
|
||||
|
||||
|
||||
-- MESSAGE
|
||||
MESSAGE_TYPE_NONE = 0;
|
||||
MESSAGE_TYPE_SAY = 1;
|
||||
MESSAGE_TYPE_SHOUT = 2;
|
||||
MESSAGE_TYPE_TELL = 3;
|
||||
MESSAGE_TYPE_PARTY = 4;
|
||||
MESSAGE_TYPE_LINKSHELL1 = 5;
|
||||
MESSAGE_TYPE_LINKSHELL2 = 6;
|
||||
MESSAGE_TYPE_LINKSHELL3 = 7;
|
||||
MESSAGE_TYPE_LINKSHELL4 = 8;
|
||||
MESSAGE_TYPE_LINKSHELL5 = 9;
|
||||
MESSAGE_TYPE_LINKSHELL6 = 10;
|
||||
MESSAGE_TYPE_LINKSHELL7 = 11;
|
||||
MESSAGE_TYPE_LINKSHELL8 = 12;
|
||||
|
||||
MESSAGE_TYPE_SAY_SPAM = 22;
|
||||
MESSAGE_TYPE_SHOUT_SPAM = 23;
|
||||
MESSAGE_TYPE_TELL_SPAM = 24;
|
||||
MESSAGE_TYPE_CUSTOM_EMOTE = 25;
|
||||
MESSAGE_TYPE_EMOTE_SPAM = 26;
|
||||
MESSAGE_TYPE_STANDARD_EMOTE = 27;
|
||||
MESSAGE_TYPE_URGENT_MESSAGE = 28;
|
||||
MESSAGE_TYPE_GENERAL_INFO = 29;
|
||||
MESSAGE_TYPE_SYSTEM = 32;
|
||||
MESSAGE_TYPE_SYSTEM_ERROR = 33;
|
||||
|
||||
-- INVENTORY
|
||||
INVENTORY_NORMAL = 0x0000; --Max 0xC8
|
||||
INVENTORY_LOOT = 0x0004; --Max 0xA
|
||||
INVENTORY_MELDREQUEST = 0x0005; --Max 0x04
|
||||
INVENTORY_BAZAAR = 0x0007; --Max 0x0A
|
||||
INVENTORY_CURRENCY = 0x0063; --Max 0x140
|
||||
INVENTORY_KEYITEMS = 0x0064; --Max 0x500
|
||||
INVENTORY_EQUIPMENT = 0x00FE; --Max 0x23
|
||||
INVENTORY_EQUIPMENT_OTHERPLAYER = 0x00F9; --Max 0x23
|
||||
|
||||
-- INVENTORY ERRORS
|
||||
INV_ERROR_SUCCESS = 0;
|
||||
INV_ERROR_FULL = 1;
|
||||
INV_ERROR_ALREADY_HAS_UNIQUE = 2;
|
||||
INV_ERROR_SYSTEM_ERROR = 3;
|
||||
|
||||
-- CHOCOBO APPEARANCE
|
||||
CHOCOBO_NORMAL = 0;
|
||||
|
||||
CHOCOBO_LIMSA1 = 0x1;
|
||||
CHOCOBO_LIMSA2 = 0x2;
|
||||
CHOCOBO_LIMSA3 = 0x3;
|
||||
CHOCOBO_LIMSA4 = 0x4;
|
||||
|
||||
CHOCOBO_GRIDANIA1 = 0x1F;
|
||||
CHOCOBO_GRIDANIA2 = 0x20;
|
||||
CHOCOBO_GRIDANIA3 = 0x21;
|
||||
CHOCOBO_GRIDANIA4 = 0x22;
|
||||
|
||||
CHOCOBO_ULDAH1 = 0x3D;
|
||||
CHOCOBO_ULDAH2 = 0x3E;
|
||||
CHOCOBO_ULDAH3 = 0x3F;
|
||||
CHOCOBO_ULDAH4 = 0x40;
|
||||
|
||||
-- NPC LS
|
||||
NPCLS_GONE = 0;
|
||||
NPCLS_INACTIVE = 1;
|
||||
NPCLS_ACTIVE = 2;
|
||||
NPCLS_ALERT = 3;
|
||||
|
||||
-- BATTLETEMP GENERAL PARAMETERS
|
||||
NAMEPLATE_SHOWN = 0;
|
||||
TARGETABLE = 1;
|
||||
NAMEPLATE_SHOWN2 = 2;
|
||||
NAMEPLATE_SHOWN2 = 3;
|
||||
STAT_STRENGTH = 3;
|
||||
STAT_VITALITY = 4;
|
||||
STAT_DEXTERITY = 5;
|
||||
STAT_INTELLIGENCE = 6;
|
||||
STAT_MIND = 7;
|
||||
STAT_PIETY = 8;
|
||||
STAT_RESISTANCE_FIRE = 9;
|
||||
STAT_RESISTANCE_ICE = 10;
|
||||
STAT_RESISTANCE_WIND = 11;
|
||||
STAT_RESISTANCE_LIGHTNING = 12;
|
||||
STAT_RESISTANCE_EARTH = 13;
|
||||
STAT_RESISTANCE_WATER = 14;
|
||||
STAT_ATTACK = 17;
|
||||
STAT_ACCURACY = 15;
|
||||
STAT_NORMALDEFENSE = 18;
|
||||
STAT_EVASION = 16;
|
||||
STAT_ATTACK_MAGIC = 24;
|
||||
STAT_HEAL_MAGIC = 25;
|
||||
STAT_ENCHANCEMENT_MAGIC_POTENCY = 26;
|
||||
STAT_ENFEEBLING_MAGIC_POTENCY = 27;
|
||||
STAT_MAGIC_ACCURACY = 28;
|
||||
STAT_MAGIC_EVASION = 29;
|
||||
STAT_CRAFT_PROCESSING = 30;
|
||||
STAT_CRAFT_MAGIC_PROCESSING = 31;
|
||||
STAT_CRAFT_PROCESS_CONTROL = 32;
|
||||
STAT_HARVEST_POTENCY = 33;
|
||||
STAT_HARVEST_LIMIT = 34;
|
||||
STAT_HARVEST_RATE = 35;
|
||||
|
||||
-- DAMAGE TAKEN TYPE
|
||||
DAMAGE_TAKEN_TYPE_NONE = 0;
|
||||
DAMAGE_TAKEN_TYPE_ATTACK = 1;
|
||||
DAMAGE_TAKEN_TYPE_MAGIC = 2;
|
||||
DAMAGE_TAKEN_TYPE_WEAPONSKILL = 3;
|
||||
DAMAGE_TAKEN_TYPE_ABILITY = 4;
|
||||
|
||||
-- CLASSID
|
||||
CLASSID_PUG = 2;
|
||||
CLASSID_GLA = 3;
|
||||
CLASSID_MRD = 4;
|
||||
CLASSID_ARC = 7;
|
||||
CLASSID_LNC = 8;
|
||||
CLASSID_THM = 22;
|
||||
CLASSID_CNJ = 23;
|
||||
|
||||
|
||||
--UTILS
|
||||
|
||||
function kickEventContinue(player, actor, trigger, ...)
|
||||
player:kickEvent(actor, trigger, ...);
|
||||
return coroutine.yield("_WAIT_EVENT", player);
|
||||
end
|
||||
|
||||
function callClientFunction(player, functionName, ...)
|
||||
player:RunEventFunction(functionName, ...);
|
||||
return coroutine.yield("_WAIT_EVENT", player);
|
||||
end
|
||||
|
||||
function wait(seconds)
|
||||
return coroutine.yield("_WAIT_TIME", seconds);
|
||||
end
|
||||
|
||||
function waitForSignal(signal)
|
||||
return coroutine.yield("_WAIT_SIGNAL", signal);
|
||||
end
|
||||
|
||||
function sendSignal(signal)
|
||||
GetLuaInstance():OnSignal(signal);
|
||||
end
|
||||
|
||||
function printf(s, ...)
|
||||
if ... then
|
||||
print(s:format(...));
|
||||
else
|
||||
print(s);
|
||||
end;
|
||||
end;
|
Loading…
Add table
Add a link
Reference in a new issue