Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.

This commit is contained in:
Filip Maj 2019-06-19 01:10:15 -04:00
parent 18ef69f3d1
commit 91549bff7a
1823 changed files with 102704 additions and 901 deletions

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require("modifiers")
--Battle Voice grants HP_Boost and it sets max hp to 125% normal amount and heals for the difference between current
--This doesn't seem like the correct way to do this. If max HP changes between gainign and losing wont this break?
function onGain(owner, effect, actionContainer)
local newMaxHP = owner.GetMaxHP() * 1.25;
local healAmount = newMaxHP - owner.GetMaxHP();
owner.SetMaxHP(newMaxHP);
owner.AddHP(healAmount);
end;
function onLose(owner, effect, actionContainer)
owner.SetMaxHP(owner.GetMaxHP() / 1.25);
end;