Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.

This commit is contained in:
Filip Maj 2019-06-19 01:10:15 -04:00
parent 18ef69f3d1
commit 91549bff7a
1823 changed files with 102704 additions and 901 deletions

View file

@ -0,0 +1,26 @@
require("modifiers");
--15% in ARR, dont know how it worked in 1.0
function onGain(owner, effect, actionContainer)
owner.AddMod(modifiersGlobal.RawEvadeRate, 15);
end;
function onLose(owner, effect, actionContainer)
owner.SubtractMod(modifiersGlobal.RawEvadeRate, 15);
end;
--Returns 25%? of amount dodged as MP
function onEvade(effect, attacker, defender, skill, action, actionContainer)
--25% of amount dodged untraited, 50% traited
local percent = 0.25;
if (effect.GetTier() == 2) then
percent = 0.50;
end
local mpToReturn = percent * action.amountMitigated;
defender.AddMP(math.ceil(mpToReturn));
--33010: You recover x MP from Featherfoot
actionContainer.AddMPAction(defender.actorId, 33010, mpToReturn);
--Featherfoot is lost after evading
defender.statusEffects.RemoveStatusEffect(effect, actionContainer, 30331, false);
end;