mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 22:44:36 +02:00
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
This commit is contained in:
parent
18ef69f3d1
commit
91549bff7a
1823 changed files with 102704 additions and 901 deletions
30
Data/scripts/effects/divine_veil.lua
Normal file
30
Data/scripts/effects/divine_veil.lua
Normal file
|
@ -0,0 +1,30 @@
|
|||
require("modifiers")
|
||||
|
||||
--Increases block rate by 100%
|
||||
function onGain(owner, effect, actionContainer)
|
||||
owner.AddMod(modifiersGlobal.RawBlockRate, 100);
|
||||
end
|
||||
|
||||
function onLose(owner, effect, actionContainer)
|
||||
owner.SubtractMod(modifiersGlobal.RawBlockRate, 100);
|
||||
end
|
||||
|
||||
--Applys Divine Regen to party in range when healed by cure or cura
|
||||
function onHealed(effect, caster, target, skill, action, actionContainer)
|
||||
-- cure cura
|
||||
if (skill.id == 27346 or skill.id == 27347) and (caster != target) then
|
||||
local regenDuration = 30;
|
||||
--Apparently heals for 85 without AF, 113 with. Unsure if these can be improved with stats
|
||||
local magnitude = 85
|
||||
|
||||
--Need a better way to set magnitude when adding effects
|
||||
if effect.GetTier() == 2 then
|
||||
magnitude = 113;
|
||||
end
|
||||
|
||||
--For each party member in range, add divine regen
|
||||
for chara in target.GetPartyMembersInRange(8) do
|
||||
chara.statusEffects.AddStatusEffect(223264, effect.GetTier(), magnitude, regenDuration, actionContainer);
|
||||
end
|
||||
end
|
||||
end;
|
Loading…
Add table
Add a link
Reference in a new issue