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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-24 03:20:30 +02:00
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
140
Data/scripts/directors/Quest/QuestDirectorMan0g001.lua
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140
Data/scripts/directors/Quest/QuestDirectorMan0g001.lua
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@ -0,0 +1,140 @@
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require ("global")
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require ("tutorial")
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require ("modifiers")
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require ("quests/man/man0g0")
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--processTtrBtl001: Active Mode Tutorial
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--processTtrBtl002: Targetting Tutorial (After active mode done)
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function init()
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return "/Director/Quest/QuestDirectorMan0g001";
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end
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function onCreateContentArea(players, director, contentArea, contentGroup)
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director:StartContentGroup();
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end
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function onEventStarted(player, actor, triggerName)
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man0g0Quest = player:GetQuest("Man0g0");
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player:SetMod(modifiersGlobal.MinimumHpLock, 1);
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player:SendMessage(0x20, "", "Starting");
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startTutorialMode(player);
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil);
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player:EndEvent();
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player:SendMessage(0x20, "", "Waiting for player active");
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waitForSignal("playerActive");
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player:SendMessage(0x20, "", "player active");
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wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
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kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
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player:SendMessage(0x20, "", "processTtrBtl002 called");
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player:EndEvent();
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--Combat portion of tutorial
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if player:IsDiscipleOfWar() then
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player:SendMessage(0x20, "", "Is DoW");
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waitForSignal("playerAttack");
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
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waitForSignal("tpOver1000");
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player:SetMod(modifiersGlobal.MinimumTpLock, 1000);
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closeTutorialWidget(player);
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS);
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waitForSignal("weaponskillUsed");
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player:SetMod(modifiersGlobal.MinimumTpLock, 0);
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
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elseif player:IsDiscipleOfMagic() then
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player:SendMessage(0x20, "", "Is DoM");
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openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_CASTING);
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waitForSignal("spellUsed");
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closeTutorialWidget(player);
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elseif player:IsDiscipleOfHand() then
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waitForSignal("abilityUsed");
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elseif player:IsDiscipleOfLand() then
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waitForSignal("abilityUsed");
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end
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player:SendMessage(0x20, "", "Waiting for mobkill1");
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waitForSignal("mobkill"); --Should be wait for mobkill
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player:SendMessage(0x20, "", "Waiting for mobkill2");
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waitForSignal("mobkill");
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player:SendMessage(0x20, "", "Waiting for mobkill3");
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waitForSignal("mobkill");
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worldMaster = GetWorldMaster();
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player:SetMod(modifiersGlobal.MinimumHpLock, 0);
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player:SendMessage(0x20, "", "Sending data packet 'attention'");
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player:SendDataPacket("attention", worldMaster, "", 51073, 2);
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wait(5);
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player:SendMessage(0x20, "", "Disengaging");
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player:Disengage(0x0000);
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wait(5);
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player:SendMessage(0x20, "", "NextPhase(10)");
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man0g0Quest:NextPhase(10);
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wait(5);
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player:SendMessage(0x20, "", "ProcessEvent020_1");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
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wait(5);
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player:SendMessage(0x20, "", "Changing music");
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player:ChangeMusic(7);
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wait(5);
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player:SendMessage(0x20, "", "Kick notice event");
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kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
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wait(5);
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player:SendMessage(0x20, "", "ContentFinished");
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player:GetZone():ContentFinished();
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wait(5);
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player:SendMessage(0x20, "", "Remove from party");
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player:RemoveFromCurrentPartyAndCleanup();
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--player:EndEvent();
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--GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
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--[[
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IF DoW:
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OpenWidget (TP)
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IF TP REACHED:
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CloseWidget
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OpenWidget (WS)
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IF WS USED:
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Success
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CloseWidget
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ELSE MAGIC:
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OpenWidget (DEFEAT ENEMY)
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]]
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player:EndEvent();
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wait(5);
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player:SendMessage(0x20, "", "Zone change");
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GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
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end
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function onUpdate(deltaTime, area)
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end
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function onTalkEvent(player, npc)
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end
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function onPushEvent(player, npc)
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end
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function onCommandEvent(player, command)
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end
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function onEventUpdate(player, npc)
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end
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function onCommand(player, command)
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end
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function main(director, contentGroup)
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onCreateContentArea(director:GetPlayerMembers(), director, director:GetZone(), contentGroup);
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end;
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