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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
46
Data/scripts/base/chara/npc/retainer/OrdinaryRetainer.lua
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46
Data/scripts/base/chara/npc/retainer/OrdinaryRetainer.lua
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--[[
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OrdinaryRetainer Script
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Functions:
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eventTalkRetainerOther() -
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eventTalkRetainerMenu(mode, hasPossessions) - Opens the main menu. If mode == 2, hide dismiss option.
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eventTalkRetainerDismissal(hasPossessions) - Show dismiss confirmation.
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eventTalkRetainerMannequin(0:enable/1:disable confirm) - Show bazaar modeling confirmation.
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eventTalkRetainerItemTrade(operationCode) - Operate RetainerTradeWidget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
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eventTalkRetainerItemList(operationCode) - Operate Bazaar Widget. Codes: 1 - Open, 2 - Select Mode, 3 - Close.
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eventReturnResult(resultCode, ?) - Redraws the RetainerTrade UI.
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sayToPlayer(actorClassId, messageType, argument) - Makes the retainer say a phrase to the player.
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eventTalkFinish() - Stops npc from looking at player.
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eventPlayerTurn(angle) - Turns player to angle.
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--]]
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require ("global")
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require ("retainer")
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, retainer, triggerName)
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while (true) do
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choice = callClientFunction(player, "eventTalkRetainerMenu", 1);
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if (choice == 1) then
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doItemTrade(player, retainer);
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elseif (choice == 2) then
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doBazaar(player, retainer);
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elseif (choice == 7) then
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callClientFunction(player, "eventTalkRetainerMannequin", 0);
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elseif (choice == 5) then
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player:DespawnMyRetainer();
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else
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break;
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end
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end
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player:EndEvent();
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end
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