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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
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--[[
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PopulaceCompanyGLPublisher Script
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xtx_gcRank for GC Rank values
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Functions:
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talkOutsider() - Dialog for no affiliated with GC. Seems to always read Maelstrom?
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talkOfferWelcome(unk1) - Errors
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askCompanyLeve() - Errors
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askLeveDetail(unk1, unk2, unk3, unk4, unk5, unk6, unk7, unk8) - Errors
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eventGLDifficulty() - Difficulty window, returns player choice
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eventGLStart(leveName, difficulty, unk1) - leveName from xtx_guildleve
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talkAfterOffer()
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talkOfferLimit()
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finishTalkTurn() - Resets NPC target/facing
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eventGLPlay(leveName, guardianFavor, favorCost, difficulty) - Menu for active levequest
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eventGLShinpu(guardianFavor, favorCost) - Menu to accept favor buff. evenGLPlay() calls it
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eventGLThanks() - Errors
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eventGLReward( -- Leve reward screen
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guildleveId,
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clearTime,
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missionBonus,
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difficultyBonus,
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factionNumber,
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factionBonus,
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factionCredit,
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glRewardItem,
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glRewardNumber,
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glRewardSubItem,
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glRewardSubNumber,
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difficulty
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)
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--]]
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require ("global")
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function init(npc)
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return false, false, 0, 0;
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end
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gcOfficer = {
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[1500222] = 1, -- Storm Sergeant Hammil
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[1500223] = 1, -- Storm Sergeant Sternn
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[1500224] = 2, -- Serpent Sergeant Cordwyk
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[1500225] = 2, -- Serpent Sergeant Lodall
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[1500226] = 3, -- Flame Sergeant Byrne
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[1500227] = 3, -- Flame Sergeant Dalvag
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}
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function onEventStarted(player, npc, triggerName)
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callClientFunction(player, "talkOutsider");
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callClientFunction(player, "finishTalkTurn");
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player:endEvent();
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end
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