mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 21:44:35 +02:00
Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
This commit is contained in:
parent
5c49563790
commit
90115f7c83
11 changed files with 435 additions and 15 deletions
|
@ -932,6 +932,30 @@ namespace Meteor.Map
|
|||
if (player.CurrentArea.IsPrivate())
|
||||
DoZoneChange(player, player.CurrentArea.ZoneId, null, 0, 15, x, y, z, rotation);
|
||||
}
|
||||
|
||||
public void WarpToPosition(Player player, float x, float y, float z, float rotation)
|
||||
{
|
||||
//Remove player from currentZone if transfer else it's login
|
||||
if (player.CurrentArea != null)
|
||||
{
|
||||
player.playerSession.LockUpdates(true);
|
||||
player.CurrentArea.RemoveActorFromZone(player);
|
||||
player.CurrentArea.AddActorToZone(player);
|
||||
|
||||
//Update player actor's properties;
|
||||
player.positionX = x;
|
||||
player.positionY = y;
|
||||
player.positionZ = z;
|
||||
player.rotation = rotation;
|
||||
|
||||
//Send packets
|
||||
player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x10));
|
||||
player.playerSession.QueuePacket(player.CreateSpawnTeleportPacket(0));
|
||||
|
||||
player.playerSession.LockUpdates(false);
|
||||
player.SendInstanceUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
//Moves actor to new zone, and sends packets to spawn at the given coords.
|
||||
public void DoZoneChangeContent(Player player, PrivateAreaContent contentArea, float spawnX, float spawnY, float spawnZ, float spawnRotation, ushort spawnType = SetActorPositionPacket.SPAWNTYPE_WARP_DUTY)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue