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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
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11 changed files with 435 additions and 15 deletions
181
Data/scripts/quests/etc/etc3l0.lua
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181
Data/scripts/quests/etc/etc3l0.lua
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require ("global")
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--[[
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Quest Script
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Name: The Tug of the Whorl
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Code: Etc3l0
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Id: 110653
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Prereq: Level 5, Any Class
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Talk to all the citizens.
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SEQ_001 = 1; -- Return to Ginnade.
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-- Actor Class Ids
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GINNADE = 1000132;
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ZONGGO = 1000057;
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WHAHTOA = 1000475;
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FERDILLAIX = 1000344;
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FRAILOISE = 1000065;
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ARNEGIS = 1000227;
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-- Quest Markers
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MRKR_ZONGGO = 11070001
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MRKR_WHAHTOA = 11070002
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MRKR_FERDILLAIX = 11070003
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MRKR_FRAILOISE = 11070004
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MRKR_ARNEGIS = 11070005
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MRKR_GINNADE = 11070006
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-- Quest Flags
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FLAG_TALKED_ZONGGO = 0;
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FLAG_TALKED_WHAHTOA = 1;
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FLAG_TALKED_FERDILLAIX = 2;
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FLAG_TALKED_FRAILOISE = 3;
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FLAG_TALKED_ARNEGIS = 4;
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-- Quest Counters
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COUNTER_TALKED = 0;
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function onStart(player, quest)
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quest:StartSequence(SEQ_000);
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end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(GINNADE, QFLAG_NORM);
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end
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local data = quest:GetData();
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if (sequence == SEQ_000) then
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quest:SetENpc(GINNADE);
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quest:SetENpc(ZONGGO, (not data:GetFlag(FLAG_TALKED_ZONGGO) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(WHAHTOA, (not data:GetFlag(FLAG_TALKED_WHAHTOA) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FERDILLAIX, (not data:GetFlag(FLAG_TALKED_FERDILLAIX) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FRAILOISE, (not data:GetFlag(FLAG_TALKED_FRAILOISE) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(ARNEGIS, (not data:GetFlag(FLAG_TALKED_ARNEGIS) and QFLAG_NORM or QFLAG_NONE));
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elseif (sequence == SEQ_001) then
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quest:SetENpc(GINNADE, QFLAG_REWARD);
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end
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end
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function onTalk(player, quest, npc, eventName)
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local npcClassId = npc.GetActorClassId();
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local seq = quest:GetSequence();
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local incCounter = false;
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-- Offer the quest
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if (npcClassId == GINNADE and not player:HasQuest(quest)) then
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local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventGinnadeStart");
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if (questAccepted == 1) then
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player:AcceptQuest(quest);
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end
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player:EndEvent();
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return;
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end
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-- Quest Progress
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local data = quest:GetData();
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if (seq == SEQ_000) then
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "followEvent005");
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elseif (npcClassId == ZONGGO) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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data:SetFlag(FLAG_TALKED_ZONGGO);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent010");
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end
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elseif (npcClassId == WHAHTOA) then
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
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data:SetFlag(FLAG_TALKED_WHAHTOA);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent020");
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end
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elseif (npcClassId == FERDILLAIX) then
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent030");
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data:SetFlag(FLAG_TALKED_FERDILLAIX);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent030");
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end
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elseif (npcClassId == FRAILOISE) then
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent040");
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data:SetFlag(FLAG_TALKED_FRAILOISE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent040");
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end
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elseif (npcClassId == ARNEGIS) then
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent050");
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data:SetFlag(FLAG_TALKED_ARNEGIS);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent050");
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end
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end
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-- Increase objective counter & play relevant messages
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if (incCounter == true) then
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local counterAmount = data:IncCounter(COUNTER_TALKED);
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attentionMessage(player, 51060, 0, counterAmount, 5); -- You have spoken with a Barracuda informant. (... of 5)
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if (seq000_checkCondition(data)) then -- All informants spoken to
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attentionMessage(player, 25225, quest.GetQuestId()); -- "The Tug of the Whorl" objectives complete!
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quest:UpdateENPCs(); -- Band-aid for a QFLAG_NORM issue
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quest:StartSequence(SEQ_001);
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end
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end
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elseif (seq == SEQ_001) then
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--Quest Complete
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent060");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest);
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end
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end
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quest:UpdateENPCs();
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player:EndEvent();
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end
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-- Check if all informants are talked to
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function seq000_checkCondition(data)
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return (data:GetFlag(FLAG_TALKED_ZONGGO) and
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data:GetFlag(FLAG_TALKED_WHAHTOA) and
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data:GetFlag(FLAG_TALKED_FERDILLAIX) and
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data:GetFlag(FLAG_TALKED_FRAILOISE) and
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data:GetFlag(FLAG_TALKED_ARNEGIS));
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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local data = quest:GetData();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then table.insert(possibleMarkers, MRKR_ZONGGO); end
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then table.insert(possibleMarkers, MRKR_WHAHTOA); end
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then table.insert(possibleMarkers, MRKR_FERDILLAIX); end
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then table.insert(possibleMarkers, MRKR_FRAILOISE); end
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then table.insert(possibleMarkers, MRKR_ARNEGIS); end
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_GINNADE);
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end
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return unpack(possibleMarkers)
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end
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