mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 14:04:41 +02:00
Added Tug of the Whorl. Fixed up prereqs not working when using debug command. Fixed giveexp command. Added seq constants.
This commit is contained in:
parent
5c49563790
commit
90115f7c83
11 changed files with 435 additions and 15 deletions
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@ -49,7 +49,7 @@ function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == 65535) then
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(KINNISON, QFLAG_PLATE);
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end
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181
Data/scripts/quests/etc/etc3l0.lua
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181
Data/scripts/quests/etc/etc3l0.lua
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@ -0,0 +1,181 @@
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require ("global")
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--[[
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Quest Script
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Name: The Tug of the Whorl
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Code: Etc3l0
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Id: 110653
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Prereq: Level 5, Any Class
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Talk to all the citizens.
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SEQ_001 = 1; -- Return to Ginnade.
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-- Actor Class Ids
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GINNADE = 1000132;
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ZONGGO = 1000057;
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WHAHTOA = 1000475;
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FERDILLAIX = 1000344;
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FRAILOISE = 1000065;
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ARNEGIS = 1000227;
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-- Quest Markers
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MRKR_ZONGGO = 11070001
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MRKR_WHAHTOA = 11070002
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MRKR_FERDILLAIX = 11070003
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MRKR_FRAILOISE = 11070004
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MRKR_ARNEGIS = 11070005
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MRKR_GINNADE = 11070006
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-- Quest Flags
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FLAG_TALKED_ZONGGO = 0;
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FLAG_TALKED_WHAHTOA = 1;
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FLAG_TALKED_FERDILLAIX = 2;
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FLAG_TALKED_FRAILOISE = 3;
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FLAG_TALKED_ARNEGIS = 4;
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-- Quest Counters
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COUNTER_TALKED = 0;
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function onStart(player, quest)
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quest:StartSequence(SEQ_000);
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end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(GINNADE, QFLAG_NORM);
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end
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local data = quest:GetData();
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if (sequence == SEQ_000) then
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quest:SetENpc(GINNADE);
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quest:SetENpc(ZONGGO, (not data:GetFlag(FLAG_TALKED_ZONGGO) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(WHAHTOA, (not data:GetFlag(FLAG_TALKED_WHAHTOA) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FERDILLAIX, (not data:GetFlag(FLAG_TALKED_FERDILLAIX) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(FRAILOISE, (not data:GetFlag(FLAG_TALKED_FRAILOISE) and QFLAG_NORM or QFLAG_NONE));
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quest:SetENpc(ARNEGIS, (not data:GetFlag(FLAG_TALKED_ARNEGIS) and QFLAG_NORM or QFLAG_NONE));
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elseif (sequence == SEQ_001) then
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quest:SetENpc(GINNADE, QFLAG_REWARD);
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end
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end
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function onTalk(player, quest, npc, eventName)
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local npcClassId = npc.GetActorClassId();
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local seq = quest:GetSequence();
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local incCounter = false;
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-- Offer the quest
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if (npcClassId == GINNADE and not player:HasQuest(quest)) then
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local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventGinnadeStart");
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if (questAccepted == 1) then
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player:AcceptQuest(quest);
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end
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player:EndEvent();
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return;
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end
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-- Quest Progress
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local data = quest:GetData();
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if (seq == SEQ_000) then
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "followEvent005");
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elseif (npcClassId == ZONGGO) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent010");
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data:SetFlag(FLAG_TALKED_ZONGGO);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent010");
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end
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elseif (npcClassId == WHAHTOA) then
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent020");
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data:SetFlag(FLAG_TALKED_WHAHTOA);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent020");
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end
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elseif (npcClassId == FERDILLAIX) then
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent030");
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data:SetFlag(FLAG_TALKED_FERDILLAIX);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent030");
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end
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elseif (npcClassId == FRAILOISE) then
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent040");
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data:SetFlag(FLAG_TALKED_FRAILOISE);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent040");
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end
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elseif (npcClassId == ARNEGIS) then
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent050");
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data:SetFlag(FLAG_TALKED_ARNEGIS);
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incCounter = true;
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else
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callClientFunction(player, "delegateEvent", player, quest, "followEvent050");
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end
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end
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-- Increase objective counter & play relevant messages
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if (incCounter == true) then
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local counterAmount = data:IncCounter(COUNTER_TALKED);
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attentionMessage(player, 51060, 0, counterAmount, 5); -- You have spoken with a Barracuda informant. (... of 5)
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if (seq000_checkCondition(data)) then -- All informants spoken to
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attentionMessage(player, 25225, quest.GetQuestId()); -- "The Tug of the Whorl" objectives complete!
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quest:UpdateENPCs(); -- Band-aid for a QFLAG_NORM issue
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quest:StartSequence(SEQ_001);
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end
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end
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elseif (seq == SEQ_001) then
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--Quest Complete
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if (npcClassId == GINNADE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent060");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest);
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end
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end
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quest:UpdateENPCs();
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player:EndEvent();
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end
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-- Check if all informants are talked to
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function seq000_checkCondition(data)
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return (data:GetFlag(FLAG_TALKED_ZONGGO) and
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data:GetFlag(FLAG_TALKED_WHAHTOA) and
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data:GetFlag(FLAG_TALKED_FERDILLAIX) and
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data:GetFlag(FLAG_TALKED_FRAILOISE) and
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data:GetFlag(FLAG_TALKED_ARNEGIS));
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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local data = quest:GetData();
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local possibleMarkers = {};
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if (sequence == SEQ_000) then
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if (not data:GetFlag(FLAG_TALKED_ZONGGO)) then table.insert(possibleMarkers, MRKR_ZONGGO); end
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if (not data:GetFlag(FLAG_TALKED_WHAHTOA)) then table.insert(possibleMarkers, MRKR_WHAHTOA); end
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if (not data:GetFlag(FLAG_TALKED_FERDILLAIX)) then table.insert(possibleMarkers, MRKR_FERDILLAIX); end
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if (not data:GetFlag(FLAG_TALKED_FRAILOISE)) then table.insert(possibleMarkers, MRKR_FRAILOISE); end
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if (not data:GetFlag(FLAG_TALKED_ARNEGIS)) then table.insert(possibleMarkers, MRKR_ARNEGIS); end
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elseif (sequence == SEQ_001) then
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table.insert(possibleMarkers, MRKR_GINNADE);
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end
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return unpack(possibleMarkers)
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end
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@ -27,10 +27,7 @@ ITEM_WELL_WORN_BAG = 11000224;
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MRKR_PFARAHR = 11082001;
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MRKR_VKOROLON = 11082002;
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function onStart(player, quest)
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-- processEventVKOROLONStart -- No means of properly accepting quests yet
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quest:StartSequence(SEQ_000);
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player:SendGameMessage(GetWorldMaster(), 25246, MESSAGE_TYPE_SYSTEM, ITEM_WELL_WORN_BAG, 1);
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end
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@ -38,9 +35,11 @@ end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(VKOROLON, QFLAG_PLATE);
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end
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if (sequence == SEQ_000) then
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quest:SetENpc(VKOROLON);
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quest:SetENpc(PFARAHR, QFLAG_PLATE);
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@ -54,6 +53,10 @@ function onTalk(player, quest, npc)
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local sequence = quest:getSequence();
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local classId = npc:GetActorClassId();
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if (sequence == SEQ_ACCEPT) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventVKOROLONStart");
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end
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if (sequence == SEQ_000) then
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if (classId == VKOROLON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent_000_1");
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@ -26,13 +26,14 @@ SEQ_055 = 55; -- Search lighthouse for corpse
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SEQ_060 = 60; -- Talk to Sisipu
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SEQ_065 = 65; -- Return to FSH Guild
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SEQ_070 = 70; -- Contact Baderon on LS
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SEQ_075 = 75; -- Go to the ARM and BSM Guilds.
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SEQ_075 = 75; -- Go to the ARM and BSM Guilds. Talk to Bodenolf.
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SEQ_080 = 80; -- Speak with H'naanza
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SEQ_085 = 85; -- Speak with Bodenolf
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SEQ_090 = 90; -- Contact Baderon on LS
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SEQ_092 = 92; -- Return to Baderon.
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-- Actor Class Ids
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-- Echo in Adv Guild
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YSHTOLA = 1000001;
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CRAPULOUS_ADVENTURER = 1000075;
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DUPLICITOUS_TRADER = 1000076;
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@ -46,13 +47,16 @@ COCKAHOOP_COCKSWAIN = 1001643;
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SENTENIOUS_SELLSWORD = 1001649;
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SOLICITOUS_SELLSWORD = 1001650;
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-- Sequence 003
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BEARDEDROCK_AETHERYTE = 1280002;
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-- Sequence 007
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CHARLYS = 1000138;
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ISANDOREL = 1000152;
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MERLZIRN = 1000472;
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MSK_TRIGGER = 1090001;
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-- Echo in Mrd Guild
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NERVOUS_BARRACUDA = 1000096;
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INTIMIDATING_BARRACUDA = 1000097;
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OVEREAGER_BARRACUDA = 1000107;
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@ -65,8 +69,24 @@ ADVENTURER2 = 1000870;
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ADVENTURER3 = 1000871;
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ECHO_EXIT_TRIGGER = 1090003;
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-- FSH Guild
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NNMULIKA = 1000153;
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SISIPU = 1000155;
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ZEPHYR_TRIGGER = 1900001;
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-- Echo in the Bsm Guild
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TATTOOED_PIRATE = 1000111;
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IOFA = 1000135;
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BODENOLF = 1000144;
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HNAANZA = 1000145;
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MIMIDOA = 1000176;
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JOELLAUT = 1000163;
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WERNER = 1000247;
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HIHINE = 1000267;
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TRINNE = 1000268;
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ECHO_EXIT_TRIGGER2 = 1090001;
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-- Quest Markers
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MRKR_HOB = 11000202;
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-- Quest Data
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CNTR_SEQ7_CUL = 1;
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@ -140,6 +160,32 @@ function onStateChange(player, quest, sequence)
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if (subseqCUL == 1 and subseqMRD == 4) then
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player:SetNpcLS(1, 1);
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end
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elseif (sequence == SEQ_035) then
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quest:SetENpc(NNMULIKA, QFLAG_PLATE);
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elseif (sequence == SEQ_048) then
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quest:SetENpc(BADERON);
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quest:SetENpc(ZEPHYR_TRIGGER);
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elseif (sequence == SEQ_075) then
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quest:SetENpc(BODENOLF, QFLAG_PLATE);
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elseif (sequence == SEQ_080) then
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quest:SetENpc(HNAANZA, QFLAG_PLATE);
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quest:SetENpc(TATTOOED_PIRATE);
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quest:SetENpc(IOFA);
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quest:SetENpc(BODENOLF);
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quest:SetENpc(MIMIDOA);
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quest:SetENpc(JOELLAUT);
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quest:SetENpc(WERNER);
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quest:SetENpc(HIHINE);
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quest:SetENpc(TRINNE);
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elseif (sequence == SEQ_085) then
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quest:SetENpc(HNAANZA);
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quest:SetENpc(TATTOOED_PIRATE);
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quest:SetENpc(WERNER);
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quest:SetENpc(HIHINE);
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quest:SetENpc(TRINNE);
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quest:SetENpc(ECHO_EXIT_TRIGGER2, QFLAG_MAP, false, true);
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elseif (sequence == SEQ_092) then
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quest:SetENpc(BADERON, QFLAG_REWARD);
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end
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end
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@ -158,17 +204,68 @@ function onTalk(player, quest, npc)
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elseif (sequence == SEQ_005) then
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if (classId == BADERON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent026");
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quest:StartSequence(SEQ_006);
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player:EndEvent();
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quest:StartSequence(SEQ_006);
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end
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elseif (sequence == SEQ_006) then
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if (classId == BADERON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent027");
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quest:StartSequence(SEQ_007);
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player:EndEvent();
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player:SendGameMessage(GetWorldMaster(), 25117, 0x20, 11000125); -- You obtain Baderon's Recommendation
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quest:StartSequence(SEQ_007);
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end
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elseif (sequence == SEQ_007) then
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seq007_onTalk(player, quest, npc, classId);
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elseif (sequence == SEQ_035) then
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if (classId == NNMULIKA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent602");
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callClientFunction(player, "delegateEvent", player, quest, "processEvent602_2");
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callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
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callClientFunction(player, "delegateEvent", player, quest, "processEvent604");
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--quest:StartSequence(SEQ_040);
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player:EndEvent();
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end
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elseif (sequence == SEQ_040) then
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elseif (sequence == SEQ_048) then
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if (classId == BADERON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
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player:EndEvent();
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elseif (classId == ZEPHYR_TRIGGER) then
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local startDuty = callClientFunction(player, "delegateEvent", player, quest, "processEvent602_3");
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if (startDuty) then
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end
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player:EndEvent();
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end
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elseif (sequence == SEQ_075) then
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if (classId == BODENOLF) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630");
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player:EndEvent();
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quest:StartSequence(SEQ_080);
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GetWorldManager():WarpToPrivateArea(player, "PrivateAreaMasterPast", 4, -504.985, 42.490, 433.712, 2.35);
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end
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elseif (sequence == SEQ_080) then
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if (classId == HNAANZA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent632");
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player:EndEvent();
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quest:StartSequence(SEQ_085);
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else
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seq080_085_onTalk(player, quest, npc, classId);
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end
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elseif (sequence == SEQ_085) then
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if (classId == HNAANZA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent632_2");
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else
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seq080_085_onTalk(player, quest, npc, classId);
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end
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elseif (sequence == SEQ_092) then
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if (classId == BADERON) then
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callClientFunction(player, "delegateEvent", player, quest, "processEventComplete");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 300, 1, 1, 2);
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player:EndEvent();
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player:CompleteQuest(quest);
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return;
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end
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end
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quest:UpdateENPCs();
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@ -279,6 +376,27 @@ function seq007_onTalk(player, quest, npc, classId)
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player:EndEvent();
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end
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function seq080_085_onTalk(player, quest, npc, classId)
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if (classId == IOFA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_2");
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elseif (classId == TRINNE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_3");
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elseif (classId == HIHINE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_4");
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elseif (classId == MIMIDOA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_5");
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elseif (classId == WERNER) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_6");
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elseif (classId == TATTOOED_PIRATE) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_7");
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elseif (classId == JOELLAUT) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_8");
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elseif (classId == BODENOLF) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent630_9");
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end
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player:EndEvent();
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end
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function onPush(player, quest, npc)
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local data = quest:GetData();
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local sequence = quest:getSequence();
|
||||
|
@ -298,9 +416,33 @@ function onPush(player, quest, npc)
|
|||
quest:UpdateENPCs();
|
||||
GetWorldManager():WarpToPublicArea(player);
|
||||
end
|
||||
elseif (sequence == SEQ_048) then
|
||||
if (classId == ZEPHYR_TRIGGER) then
|
||||
local result = callClientFunction(player, "delegateEvent", player, quest, "contentsJoinAskInBasaClass");
|
||||
if (result == 1) then
|
||||
startMan0l1Content(player, quest);
|
||||
return;
|
||||
end
|
||||
end
|
||||
elseif (sequence == SEQ_085) then
|
||||
if (classId == ECHO_EXIT_TRIGGER2) then
|
||||
callClientFunction(player, "delegateEvent", player, quest, "processEvent635");
|
||||
player:EndEvent();
|
||||
quest:UpdateENPCs();
|
||||
GetWorldManager():WarpToPublicArea(player);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onEmote(player, quest, npc, emoteId)
|
||||
local sequence = quest:getSequence();
|
||||
|
||||
if (sequence == SEQ_040) then
|
||||
end
|
||||
|
||||
quest:UpdateENPCs();
|
||||
end
|
||||
|
||||
function onNotice(player, quest, target)
|
||||
local sequence = quest:getSequence();
|
||||
|
||||
|
@ -329,6 +471,25 @@ function onNpcLS(player, quest, npcLSId)
|
|||
end
|
||||
end
|
||||
|
||||
function startMan0l1Content(player, quest)
|
||||
quest:StartSequence(SEQ_050);
|
||||
|
||||
local contentArea = player.CurrentArea:CreateContentArea(player, "/Area/PrivateArea/Content/PrivateAreaMasterSimpleContent", "Man0l101", "SimpleContent30002", "Quest/QuestDirectorMan0l101");
|
||||
|
||||
if (contentArea == nil) then
|
||||
return;
|
||||
end
|
||||
|
||||
local director = contentArea:GetContentDirector();
|
||||
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(false);
|
||||
player:KickEvent(director, "noticeEvent", true);
|
||||
player:SetLoginDirector(director);
|
||||
|
||||
GetWorldManager():DoZoneChangeContent(player, contentArea, -5, 16.35, 6, 0.5, 16);
|
||||
end
|
||||
|
||||
function getJournalInformation(player, quest)
|
||||
return 0, quest:GetData():GetCounter(CNTR_SEQ7_CUL) * 5, quest:GetData():GetCounter(CNTR_SEQ7_MRD) * 5;
|
||||
end
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue