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More bug fixes
Fixed loading status effects on login Fixed barrage issues Added untraited version of Protect Added sanguine rite
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14 changed files with 99 additions and 43 deletions
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@ -13,10 +13,10 @@ end;
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function onSkillFinish(caster, target, skill, action, actionContainer)
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--Actual amount of def/mdef will be calculated in OnGain
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skill.statusMagnitude = caster.GetMod(modifiersGlobal.MagicEnhancePotency);
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--27365: Enhanced Protect: Increases magic defense gained from Protect.
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if caster.HasTrait(27365) then
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skill.statusTier = 2;
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skill.statusId = 223129
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end
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--DoAction handles rates, buffs, dealing damage
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