More bug fixes

Fixed loading status effects on login
Fixed barrage issues
Added untraited version of Protect
Added sanguine rite
This commit is contained in:
yogurt 2018-05-27 18:07:52 -05:00
parent a7e59fa7e4
commit 8de606051a
14 changed files with 99 additions and 43 deletions

View file

@ -1073,13 +1073,12 @@ namespace FFXIVClassic_Map_Server.Actors
ushort hitCount = 0;
for (int hitNum = 1; hitNum <= command.numHits; hitNum++)
{
var action = new BattleAction(chara.actorId, command, (byte)GetHitDirection(chara), (byte)hitNum);
var action = new BattleAction(chara.actorId, command, (byte)GetHitDirection(chara), (byte) hitNum);
//uncached script
lua.LuaEngine.CallLuaBattleCommandFunction(this, command, folder, "onSkillFinish", this, chara, command, action, actions);
//cached script
//skill.CallLuaFunction(owner, "onSkillFinish", this, chara, command, action, actions);
if (action.hitType > HitType.Evade && action.hitType != HitType.Resist)
{
hitTarget = true;