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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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15 changed files with 313 additions and 136 deletions
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@ -70,17 +70,17 @@ namespace FFXIVClassic_Map_Server.actors.director
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public void OnTalkEvent(Player player, Npc npc)
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{
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LuaEngine.GetInstance().CallLuaFunction(player, this, "onTalkEvent", npc);
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LuaEngine.GetInstance().CallLuaFunction(player, this, "onTalkEvent", false, npc);
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}
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public void OnCommandEvent(Player player, Command command)
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{
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LuaEngine.GetInstance().CallLuaFunction(player, this, "onCommandEvent", command);
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LuaEngine.GetInstance().CallLuaFunction(player, this, "onCommandEvent", false, command);
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}
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public void DoActorInit(string directorPath)
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{
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List<LuaParam> lparams = LuaEngine.GetInstance().CallLuaFunctionForReturn(null, this, "init");
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List<LuaParam> lparams = LuaEngine.GetInstance().CallLuaFunctionForReturn(null, this, "init", false);
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if (lparams.Count == 1 && lparams[0].value is string)
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{
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