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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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15 changed files with 313 additions and 136 deletions
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@ -120,9 +120,9 @@ namespace FFXIVClassic_Map_Server
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LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
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session = mServer.AddSession(subpacket.header.targetId);
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onBeginLogin");
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onBeginLogin", true);
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Server.GetWorldManager().DoZoneIn(session.GetActor(), true, 0x1);
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onLogin");
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LuaEngine.GetInstance().CallLuaFunction(session.GetActor(), session.GetActor(), "onLogin", true);
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session.languageCode = langCode.languageCode;
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break;
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//Unknown - Happens a lot at login, then once every time player zones
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