Ported over the network code from the map server. A lot of backedlogged changes are here as well.

This commit is contained in:
Filip Maj 2016-02-16 23:35:21 -05:00
parent af4a0d5546
commit 8c73f6e926
12 changed files with 443 additions and 184 deletions

View file

@ -15,96 +15,48 @@ namespace FFXIVClassic_Lobby_Server
{
class PacketProcessor
{
List<ClientConnection> mConnections;
Boolean isAlive = true;
public PacketProcessor(List<ClientConnection> connectionList)
public void processPacket(ClientConnection client, BasePacket packet)
{
mConnections = connectionList;
}
public void update()
{
Console.WriteLine("Packet processing thread has started");
while (isAlive)
{
lock (mConnections)
{
foreach (ClientConnection client in mConnections)
{
//Receive packets
while (true)
{
if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE)
break;
try {
if (client.incomingStream.Size < BasePacket.BASEPACKET_SIZE)
break;
BasePacketHeader header = BasePacket.getHeader(client.incomingStream.Peek(BasePacket.BASEPACKET_SIZE));
if (client.incomingStream.Size < header.packetSize)
break;
BasePacket packet = new BasePacket(client.incomingStream.Get(header.packetSize));
processPacket(client, packet);
}
catch(OverflowException)
{ break; }
}
//Send packets
while (client.sendPacketQueue.Count != 0)
client.flushQueuedSendPackets();
}
}
//Don't waste CPU if isn't needed
if (mConnections.Count == 0)
Thread.Sleep(2000);
else
Thread.Sleep(100);
}
}
private void processPacket(ClientConnection client, BasePacket packet)
{
if ((packet.header.packetSize == 0x288) && (packet.data[0x34] == 'T')) //Test Ticket Data
{
//Crypto handshake
ProcessStartSession(client, packet);
return;
}
BasePacket.decryptPacket(client.blowfish, ref packet);
//packet.debugPrintPacket();
packet.debugPrintPacket();
List<SubPacket> subPackets = packet.getSubpackets();
foreach (SubPacket subpacket in subPackets)
{
subpacket.debugPrintSubPacket();
switch (subpacket.header.opcode)
if (subpacket.header.type == 3)
{
case 0x03:
ProcessGetCharacters(client, subpacket);
break;
case 0x04:
ProcessSelectCharacter(client, subpacket);
break;
case 0x05:
ProcessSessionAcknowledgement(client, subpacket);
break;
case 0x0B:
ProcessModifyCharacter(client, subpacket);
break;
case 0x0F:
switch (subpacket.gameMessage.opcode)
{
case 0x03:
ProcessGetCharacters(client, subpacket);
break;
case 0x04:
ProcessSelectCharacter(client, subpacket);
break;
case 0x05:
ProcessSessionAcknowledgement(client, subpacket);
break;
case 0x0B:
ProcessModifyCharacter(client, subpacket);
break;
case 0x0F:
//Mod Retainers
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode));
break;
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.gameMessage.opcode));
break;
}
}
}
}