servers now log (almost) everything to file

- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
This commit is contained in:
Tahir Akhlaq 2016-06-08 22:29:04 +01:00
parent 92339ba0c4
commit 8b93abe86e
238 changed files with 684 additions and 1532 deletions

View file

@ -1,20 +1,12 @@
using FFXIVClassic_Lobby_Server;
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Map_Server.common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.common.EfficientHashTables;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects.chara;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.login;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server
{
@ -74,7 +66,10 @@ namespace FFXIVClassic_Map_Server
}
}
catch (MySqlException e)
{ Console.WriteLine(e); }
{
Log.error(e.ToString());
}
finally
{
conn.Dispose();
@ -121,7 +116,9 @@ namespace FFXIVClassic_Map_Server
}
}
catch (MySqlException e)
{ Console.WriteLine(e); }
{
Log.error(e.ToString());
}
finally
{
conn.Dispose();
@ -172,7 +169,9 @@ namespace FFXIVClassic_Map_Server
}
}
catch (MySqlException e)
{ Console.WriteLine(e); }
{
Log.error(e.ToString());
}
finally
{
conn.Dispose();
@ -242,7 +241,9 @@ namespace FFXIVClassic_Map_Server
}
catch (MySqlException e)
{ Console.WriteLine(e); }
{
Log.error(e.ToString());
}
finally
{
conn.Dispose();
@ -313,7 +314,9 @@ namespace FFXIVClassic_Map_Server
}
catch (MySqlException e)
{ Console.WriteLine(e); }
{
Log.error(e.ToString());
}
finally
{
conn.Dispose();