mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-11 15:04:42 +02:00
servers now log (almost) everything to file
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
This commit is contained in:
parent
92339ba0c4
commit
8b93abe86e
238 changed files with 684 additions and 1532 deletions
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@ -1,24 +1,17 @@
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using MySql.Data.MySqlClient;
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using Dapper;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_Lobby_Server.common;
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using FFXIVClassic_Map_Server.common;
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using FFXIVClassic_Map_Server.utils;
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.packets;
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using FFXIVClassic_Map_Server.packets.send.player;
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using FFXIVClassic_Lobby_Server.dataobjects;
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using FFXIVClassic_Map_Server;
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using FFXIVClassic_Map_Server.common.EfficientHashTables;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.packets.send.Actor.inventory;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.actors.chara.player;
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namespace FFXIVClassic_Lobby_Server
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namespace FFXIVClassic_Map_Server
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{
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class Database
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@ -43,7 +36,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -63,7 +58,8 @@ namespace FFXIVClassic_Lobby_Server
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world = conn.Query<DBWorld>("SELECT * FROM servers WHERE id=@ServerId", new {ServerId = serverId}).SingleOrDefault();
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}
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catch (MySqlException e)
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{
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{
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Log.error(e.ToString());
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}
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finally
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{
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@ -86,6 +82,7 @@ namespace FFXIVClassic_Lobby_Server
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}
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catch (MySqlException e)
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{
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Log.error(e.ToString());
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}
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finally
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{
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@ -140,7 +137,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -196,7 +195,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -230,7 +231,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -270,7 +273,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -302,7 +307,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -352,7 +359,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -780,7 +789,9 @@ namespace FFXIVClassic_Lobby_Server
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player.getEquipment().SetEquipment(getEquipment(player, player.charaWork.parameterSave.state_mainSkill[0]));
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -822,7 +833,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -858,7 +871,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -889,7 +904,9 @@ namespace FFXIVClassic_Lobby_Server
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -958,7 +975,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -1012,7 +1031,9 @@ namespace FFXIVClassic_Lobby_Server
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insertedItem = new InventoryItem((uint)cmd.LastInsertedId, itemId, quantity, (ushort)player.getInventory(type).getNextEmptySlot(), itemType, quality, durability, 0, 0, 0, 0, 0, 0);
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -1045,7 +1066,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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@ -1083,7 +1106,9 @@ namespace FFXIVClassic_Lobby_Server
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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}
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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{
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Log.error(e.ToString());
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}
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finally
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{
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conn.Dispose();
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