Merge branch 'develop' into ioncannon/crafting_and_localleves

This commit is contained in:
Filip Maj 2021-02-26 21:20:37 -05:00
commit 8a5b97f5b2
15 changed files with 160 additions and 74 deletions

View file

@ -125,8 +125,6 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
--callClientFunction(player, "delegateCommand", harvestJudge, "turnToTarget", commandActor, harvestType, nodeGrade);
player:ChangeState(50);
if harvestType == commandMine then
player:SendGameMessage(harvestJudge, 26, MESSAGE_TYPE_SYSTEM, 1, nodeGrade);
@ -154,8 +152,7 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
-- "Strike" 0 = Empty, 100 = Filled. Mooglebox sweespots are 1=10, 2=30, 3=70, 4=100 for Mining
chosenCommand, currentPower = callClientFunction(player, "delegateCommand", harvestJudge, "askInputWidget", commandActor, harvestType, 2, showTutorial, false, false, nil, false); -- Strike
if debugMsg then player:SendMessage(0x20, "", tostring(chosenCommand).." Power: "..tostring(currentPower)); end
if debugMsg then player:SendMessage(0x20, "", tostring(chosenCommand).." Power: "..tostring(currentPower)); end
if chosenCommand == 22702 then -- Cancel.
harvestAttempts = harvestAttempts - 1;
@ -170,14 +167,11 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
break;
elseif chosenCommand == 22703 then -- Strike.
player:PlayAnimation(minerAnim[math.random(1,3)]);
player:PlayAnimation(minerAnim[math.random(1,3)]);
nodeRemainder = nodeRemainder - 20;
if nodeRemainder < 0 then
nodeRemainder = 0;
end
end
--player:SendGameMessage(harvestJudge, 25, MESSAGE_TYPE_SYSTEM, item, 4, 1);
callClientFunction(player, "delegateCommand", harvestJudge, "orderInputWidget", commandActor, nodeRemainder, false, harvestType);
@ -199,7 +193,6 @@ function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg
wait(2);
break;
end
elseif chosenCommand == 22710 then -- "Strike" Tutorial.
SendTutorial(player, harvestJudge, 2);
end
@ -246,5 +239,4 @@ function SendTutorial(player, harvestJudge, id)
wait(3);
player:SendGameMessage(harvestJudge, 16, MESSAGE_TYPE_SYSTEM);
end
end