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fixed method casing in lua
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368 changed files with 1121 additions and 1121 deletions
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@ -16,36 +16,36 @@ Countdown: 1
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--]]
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function onEventStarted(player, command)
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--player:setCurrentMenuId(0);
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--player:runEventFunction("delegateCommand", command, "eventConfirm");
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--player:SetCurrentMenuId(0);
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--player:RunEventFunction("delegateCommand", command, "eventConfirm");
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player:logout();
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end
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function onEventUpdate(player, command, triggerName, step, arg1, arg2)
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currentMenuId = player:getCurrentMenuId();
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currentMenuId = player:GetCurrentMenuId();
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--Menu Dialog
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if (currentMenuId == 0) then
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if (arg1 == 1) then --Exit
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player:quitGame();
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player:endCommand();
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player:EndCommand();
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elseif (arg1 == 2) then --Character Screen
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player:logout();
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player:endCommand();
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--player:setCurrentMenuId(1);
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--player:runEventFunction("delegateCommand", command, "eventCountDown");
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player:EndCommand();
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--player:SetCurrentMenuId(1);
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--player:RunEventFunction("delegateCommand", command, "eventCountDown");
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elseif (arg1 == 3) then --Cancel
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player:endCommand();
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player:EndCommand();
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end
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--Countdown Dialog
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elseif (currentMenuId == 1) then
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if (arg2 == 1) then --Logout Complete
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player:logout();
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player:endCommand();
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player:EndCommand();
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elseif (arg2 == 2) then --Cancel Pressed
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player:endCommand();
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player:EndCommand();
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end
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end
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