fixed method casing in lua

This commit is contained in:
Tahir Akhlaq 2016-06-15 03:41:23 +01:00
parent ba13d5798d
commit 884a26dc52
368 changed files with 1121 additions and 1121 deletions

View file

@ -11,11 +11,11 @@ emoteTable = {
function onEventStarted(player, actor, triggerName, emoteId)
if (player:getState() == 0) then
if (player:GetState() == 0) then
player:doEmote(emoteId);
end
player:endCommand();
player:EndCommand();
end