fixed method casing in lua

This commit is contained in:
Tahir Akhlaq 2016-06-15 03:41:23 +01:00
parent ba13d5798d
commit 884a26dc52
368 changed files with 1121 additions and 1121 deletions

View file

@ -6,7 +6,7 @@ EmoteSitCommand Script
function onEventStarted(player, actor, triggerName, emoteId)
if (player:getState() == 0) then
if (player:GetState() == 0) then
if (emoteId == 0x2712) then
player:changeState(11);
else
@ -16,7 +16,7 @@ function onEventStarted(player, actor, triggerName, emoteId)
player:changeState(0);
end
player:endCommand();
player:EndCommand();
end