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Implemented more of the Guildleve Director. Correct script is now autoloaded based on leveplate. Players are now added to the contentgroup on leve start. Moved animation and stuff to C# side of things. Cleaned up code.
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9 changed files with 292 additions and 55 deletions
29
FFXIVClassic Map Server/actors/group/GLContentGroup.cs
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29
FFXIVClassic Map Server/actors/group/GLContentGroup.cs
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using FFXIVClassic.Common;
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using FFXIVClassic_Map_Server.actors.director;
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using FFXIVClassic_Map_Server.actors.group.Work;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.dataobjects;
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using FFXIVClassic_Map_Server.packets.send.group;
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using FFXIVClassic_Map_Server.packets.send.groups;
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using FFXIVClassic_Map_Server.utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.actors.group
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{
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class GLContentGroup : ContentGroup
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{
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public GLContentGroup(ulong groupIndex, Director director, uint[] initialMembers)
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: base(groupIndex, director, initialMembers)
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{
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}
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public override uint GetTypeId()
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{
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return Group.ContentGroup_GuildleveGroup;
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}
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}
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}
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