More packets implemented.

This commit is contained in:
Filip Maj 2015-10-12 00:42:28 -04:00
parent 9a9388aabf
commit 810edfcee4
12 changed files with 174 additions and 18 deletions

View file

@ -309,7 +309,7 @@ namespace FFXIVClassic_Lobby_Server
case 0x00CD:
SetTargetPacket setTarget = new SetTargetPacket(subpacket.data);
player.setTarget(setTarget.actorID);
client.queuePacket(BasePacket.createPacket(SetActorTarget.buildPacket(player.actorID, player.actorID, setTarget.actorID), true, false));
client.queuePacket(BasePacket.createPacket(SetActorTargetAnimatedPacket.buildPacket(player.actorID, player.actorID, setTarget.actorID), true, false));
break;
//Lock Target
case 0x00CC:
@ -329,12 +329,7 @@ namespace FFXIVClassic_Lobby_Server
break;
case 0x012F:
subpacket.debugPrintSubPacket();
BasePacket scriptReply = new BasePacket("./packets/charawork2");
BasePacket scriptReply2 = new BasePacket("./packets/charawork3");
BasePacket scriptReply3 = new BasePacket("./packets/charawork4");
client.queuePacket(scriptReply);
client.queuePacket(scriptReply2);
client.queuePacket(scriptReply3);
break;
default:
Log.debug(String.Format("Unknown command 0x{0:X} received.", subpacket.header.opcode));