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Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).
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14 changed files with 116 additions and 18 deletions
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@ -5,7 +5,7 @@ function onEventStarted(player, npc)
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choice = callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithInn_Desk_2", nil, nil, nil);
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if (choice == 1) then
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GetWorldManager():DoZoneChange(player, 11);
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GetWorldManager():DoZoneChange(player, 244, nil, 0, 15, 0.048, 0, -5.737, 0);
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elseif (choice == 2) then
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if (player:GetHomePointInn() ~= 3) then
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player:SetHomePointInn(3);
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