Added script for ItemStorage npc. Added scripts for both types of inn exit doors. Added BountyPresenter script (YoshiP).

This commit is contained in:
Filip Maj 2017-06-19 22:23:27 -04:00
parent c1d67538f3
commit 7f6b291366
14 changed files with 116 additions and 18 deletions

View file

@ -5,7 +5,7 @@ function onEventStarted(player, npc)
choice = callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithInn_Desk_2", nil, nil, nil);
if (choice == 1) then
GetWorldManager():DoZoneChange(player, 11);
GetWorldManager():DoZoneChange(player, 244, nil, 0, 15, 0.048, 0, -5.737, 0);
elseif (choice == 2) then
if (player:GetHomePointInn() ~= 3) then
player:SetHomePointInn(3);