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Update substate and implemented it into Character. Cleaned up more code mix.
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10 changed files with 37 additions and 31 deletions
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@ -185,7 +185,7 @@ namespace FFXIVClassic_Map_Server.Actors
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public SubPacket CreateStatePacket()
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{
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return SetActorStatePacket.BuildPacket(actorId, currentMainState, currentSubState);
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return SetActorStatePacket.BuildPacket(actorId, currentMainState, 0);
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}
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public List<SubPacket> GetEventConditionPackets()
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