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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Finished refactoring Map Server. Clear of syntax errors.
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parent
d8ac8216c4
commit
7c4091a196
89 changed files with 211 additions and 188 deletions
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@ -84,7 +84,7 @@ namespace FFXIVClassic_Map_Server.actors.group
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SubPacket test = groupWork.buildPacket(session.id, session.id);
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test.DebugPrintSubPacket();
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session.QueuePacket(test, true, false);
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session.QueuePacket(test);
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}
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public override void SendGroupPackets(Session session)
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@ -92,26 +92,26 @@ namespace FFXIVClassic_Map_Server.actors.group
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ulong time = Utils.MilisUnixTimeStampUTC();
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List<GroupMember> members = BuildMemberList(session.id);
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session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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int currentIndex = 0;
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while (true)
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{
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if (GetMemberCount() - currentIndex >= 64)
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session.QueuePacket(ContentMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(ContentMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex >= 32)
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session.QueuePacket(ContentMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(ContentMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex >= 16)
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session.QueuePacket(ContentMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(ContentMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex > 0)
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session.QueuePacket(ContentMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(ContentMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else
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break;
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}
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session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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}
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@ -120,33 +120,33 @@ namespace FFXIVClassic_Map_Server.actors.group
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ulong time = Utils.MilisUnixTimeStampUTC();
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List<GroupMember> members = BuildMemberList(session.id);
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session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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int currentIndex = 0;
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while (true)
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{
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if (GetMemberCount() - currentIndex >= 64)
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session.QueuePacket(GroupMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(GroupMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex >= 32)
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session.QueuePacket(GroupMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(GroupMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex >= 16)
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session.QueuePacket(GroupMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(GroupMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else if (GetMemberCount() - currentIndex > 0)
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session.QueuePacket(GroupMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex), true, false);
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session.QueuePacket(GroupMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
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else
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break;
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}
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session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this), true, false);
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session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
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}
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public void SendDeletePacket(Session session)
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{
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if (session != null)
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session.QueuePacket(DeleteGroupPacket.buildPacket(session.id, this), true, false);
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session.QueuePacket(DeleteGroupPacket.buildPacket(session.id, this));
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}
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public virtual void SendInitWorkValues(Session session)
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@ -51,7 +51,7 @@ namespace FFXIVClassic_Map_Server.actors.group
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.id, session.id);
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session.QueuePacket(test, true, false);
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session.QueuePacket(test);
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}
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public override uint GetTypeId()
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@ -70,7 +70,7 @@ namespace FFXIVClassic_Map_Server.actors.group
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SubPacket test = groupWork.buildPacket(session.id, session.id);
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test.DebugPrintSubPacket();
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session.QueuePacket(test, true, false);
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session.QueuePacket(test);
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}
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}
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