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Finished refactoring Map Server. Clear of syntax errors.
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89 changed files with 211 additions and 188 deletions
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@ -51,13 +51,13 @@ namespace FFXIVClassic_Map_Server.actors.area
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return null;
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}
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket()
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{
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bool isEntranceDesion = false;
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List<LuaParam> lParams;
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lParams = LuaUtils.CreateLuaParamList(classPath, false, true, zoneName, "", -1, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, true, isInstanceRaid, isEntranceDesion);
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, className, lParams);
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, lParams);
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}
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public void AddSpawnLocation(SpawnLocation spawn)
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