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Finished refactoring Map Server. Clear of syntax errors.
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89 changed files with 211 additions and 188 deletions
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@ -41,7 +41,7 @@ namespace FFXIVClassic_Map_Server.actors.area
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return parentZone;
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}
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public override SubPacket CreateScriptBindPacket(uint playerActorId)
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public override SubPacket CreateScriptBindPacket()
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{
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List<LuaParam> lParams;
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@ -50,8 +50,8 @@ namespace FFXIVClassic_Map_Server.actors.area
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string realClassName = className.Substring(className.LastIndexOf("/") + 1);
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lParams = LuaUtils.CreateLuaParamList(classPath, false, true, zoneName, privateAreaName, privateAreaType, canRideChocobo ? (byte)1 : (byte)0, canStealth, isInn, false, false, false, false, false, false);
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ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams).DebugPrintSubPacket();
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return ActorInstantiatePacket.BuildPacket(actorId, playerActorId, actorName, realClassName, lParams);
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ActorInstantiatePacket.BuildPacket(actorId, actorName, realClassName, lParams).DebugPrintSubPacket();
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, realClassName, lParams);
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}
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