Figured out all main actor states and implemented the stuff properly. Implemented the chocobo/goobbue appearance stuff. Formatted CharaWork a bit.

This commit is contained in:
Filip Maj 2016-01-02 16:47:35 -05:00
parent b04310ef32
commit 7aeb33d884
6 changed files with 96 additions and 20 deletions

View file

@ -0,0 +1,23 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetCurrentMountGoobbuePacket
{
public const ushort OPCODE = 0x01a0;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, int appearanceId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
data[0] = (byte)(appearanceId & 0xFF);
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}