mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-21 01:56:01 +02:00
Refactored Demo's battle action code and cleaned things up.
This commit is contained in:
parent
71d5bbc9ff
commit
7ad40f625a
14 changed files with 217 additions and 122 deletions
|
@ -9,7 +9,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
|
|||
public const ushort OPCODE = 0x013C;
|
||||
public const uint PACKET_SIZE = 0x48;
|
||||
|
||||
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, uint animationId, ushort commandId)
|
||||
public static SubPacket BuildPacket(uint sourceActorId, uint animationId, ushort commandId)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE - 0x20];
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue