Refactored Demo's battle action code and cleaned things up.

This commit is contained in:
Filip Maj 2017-08-28 21:45:01 -04:00
parent 71d5bbc9ff
commit 7ad40f625a
14 changed files with 217 additions and 122 deletions

View file

@ -9,7 +9,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
public const ushort OPCODE = 0x013C;
public const uint PACKET_SIZE = 0x48;
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, uint animationId, ushort commandId)
public static SubPacket BuildPacket(uint sourceActorId, uint animationId, ushort commandId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];