Refactored Demo's battle action code and cleaned things up.

This commit is contained in:
Filip Maj 2017-08-28 21:45:01 -04:00
parent 71d5bbc9ff
commit 7ad40f625a
14 changed files with 217 additions and 122 deletions

View file

@ -109,6 +109,16 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
/// <summary>
/// this field is not actually part of the packet struct
/// </summary>
public uint animation;
//public uint animation;
public BattleAction(uint targetId, ushort worldMasterTextId, uint effectId, ushort amount = 0, byte param = 0, byte unknown = 0)
{
this.targetId = targetId;
this.worldMasterTextId = worldMasterTextId;
this.effectId = effectId;
this.amount = amount;
this.param = param;
this.unknown = unknown;
}
}
}