mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-11 23:14:39 +02:00
Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is.
This commit is contained in:
parent
95849e1c1c
commit
79eaf5d79e
36 changed files with 733 additions and 28 deletions
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@ -1,5 +1,5 @@
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function init(npc)
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, 0x10A350, false, false, 0, 1, "TEST";
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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61
scripts/zones/166/npcs/pplStd_fst0Btl03_01@0A600.lua
Normal file
61
scripts/zones/166/npcs/pplStd_fst0Btl03_01@0A600.lua
Normal file
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@ -0,0 +1,61 @@
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require("/quests/man/man0g0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0g0Quest = player:getQuest("Man0g0");
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if (man0g0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE) == false) then
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrNomal003", nil, nil, nil);
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player:setEventStatus(npc, "pushDefault", false, 0x2);
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player:getDirector():onTalked(npc);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL1_DONE, true);
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man0g0Quest:SaveData();
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else
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == true) then
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE, true);
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent010_1", nil, nil, nil);
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else
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_1", nil, nil, nil);
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end
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end
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else
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player:endEvent();
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end
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else
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player:endEvent(); --Should not be here w.o this quest
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end
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end
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function onEventUpdate(player, npc)
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man0g0Quest = player:getQuest("Man0g0");
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_TUTORIAL2_DONE) == true) then
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player:endEvent();
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player:setDirector("QuestDirectorMan0g001", true);
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worldMaster = getWorldMaster();
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player:sendGameMessage(player, worldMaster, 34108, 0x20);
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player:sendGameMessage(player, worldMaster, 50011, 0x20);
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getWorldManager():DoPlayerMoveInZone(player, 10);
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player:kickEvent(player:getDirector(), "noticeEvent", true);
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else
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player:endEvent();
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end
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end
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28
scripts/zones/166/npcs/pplStd_fst0Btl03_02@0A600.lua
Normal file
28
scripts/zones/166/npcs/pplStd_fst0Btl03_02@0A600.lua
Normal file
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@ -0,0 +1,28 @@
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require("/quests/man/man0g0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0g0Quest = player:getQuest("Man0g0");
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if (triggerName == "talkDefault") then
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if (man0g0Quest:GetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1) == false) then
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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man0g0Quest:SetQuestFlag(MAN0G0_FLAG_MINITUT_DONE1, true);
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man0g0Quest:SaveData();
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player:getDirector():onTalked(npc);
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else
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processEvent000_2", nil, nil, nil);
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end
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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@ -3,7 +3,17 @@
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function onZoneInit(zone)
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end
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function onZoneIn(zone, player)
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function onZoneIn(player)
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openingQuest = player:getQuest(110005);
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--Opening Quest
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if (openingQuest ~= nil) then
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if (openingQuest:GetQuestFlag(0) == false) then
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player:kickEvent(player:getDirector(), "noticeEvent");
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end
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end
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end
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function onZoneOut(zone, player)
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_01@0B800.lua
Normal file
21
scripts/zones/184/npcs/pplStd_wil0Btl01_01@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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33
scripts/zones/184/npcs/pplStd_wil0Btl01_02@0B800.lua
Normal file
33
scripts/zones/184/npcs/pplStd_wil0Btl01_02@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
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man0u0Quest:SaveData();
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player:getDirector():onTalked(npc);
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
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end
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
Normal file
21
scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
Normal file
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scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
Normal file
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scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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33
scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
Normal file
33
scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
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man0u0Quest:SaveData();
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player:getDirector():onTalked(npc);
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
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end
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
Normal file
21
scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
Normal file
21
scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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16
scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
Normal file
16
scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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48
scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
Normal file
48
scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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player:setEventStatus(npc, "pushDefault", false, 0x2);
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player:getDirector():onTalked(npc);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
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man0u0Quest:SaveData();
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true);
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man0u0Quest:SaveData();
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end
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end
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else
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player:endEvent();
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end
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else
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player:endEvent(); --Should not be here w.o this quest
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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16
scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
Normal file
16
scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
Normal file
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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20
scripts/zones/184/zone.lua
Normal file
20
scripts/zones/184/zone.lua
Normal file
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function onZoneInit(zone)
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end
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function onZoneIn(player)
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openingQuest = player:getQuest(110009);
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--Opening Quest
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if (openingQuest ~= nil) then
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if (openingQuest:GetQuestFlag(0) == false) then
|
||||
player:kickEvent(player:getDirector(), "noticeEvent");
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function onZoneOut(zone, player)
|
||||
end
|
|
@ -26,8 +26,7 @@ function onEventStarted(player, npc, triggerName)
|
|||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrMini003", nil, nil, nil);
|
||||
npc:setQuestGraphic(player, 0x0);
|
||||
man0l0Quest:SetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3, true);
|
||||
man0l0Quest:SaveData();
|
||||
|
||||
man0l0Quest:SaveData();
|
||||
player:getDirector():onTalked(npc);
|
||||
else
|
||||
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_8", nil, nil, nil);
|
||||
|
|
|
@ -4,6 +4,7 @@ function onZoneInit(zone)
|
|||
end
|
||||
|
||||
function onZoneIn(player)
|
||||
|
||||
openingQuest = player:getQuest(110001);
|
||||
|
||||
--Opening Quest
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue