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More static actors loaded and can be accessed anywhere. Improved lua scripting to allow small talk.
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300748668f
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16 changed files with 882 additions and 28 deletions
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@ -26,7 +26,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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binWriter.Write((UInt32)playerActorID);
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binWriter.Write((UInt32)eventOwnerActorID);
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binWriter.Write((Byte)0);
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binWriter.Write((Byte)1);
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binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter));
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binWriter.Seek(0x29, SeekOrigin.Begin);
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binWriter.Write(Encoding.ASCII.GetBytes(callFunction), 0, Encoding.ASCII.GetByteCount(callFunction) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(callFunction));
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