LS kicking and leaving work.

This commit is contained in:
Filip Maj 2017-01-09 00:12:11 -05:00
parent 61e4effd74
commit 771b5b6d81
7 changed files with 139 additions and 16 deletions

View file

@ -11,16 +11,19 @@ namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
class LinkshellLeavePacket
{
public const ushort OPCODE = 0x1031;
public const uint PACKET_SIZE = 0x48;
public const uint PACKET_SIZE = 0x68;
public static SubPacket BuildPacket(Session session, string lsName, bool isDisband)
public static SubPacket BuildPacket(Session session, string lsName, string kickedName, bool isKicked)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt16)(isDisband ? 1 : 0));
binWriter.Write((UInt16)(isKicked ? 1 : 0));
if (kickedName != null && isKicked)
binWriter.Write(Encoding.ASCII.GetBytes(kickedName), 0, Encoding.ASCII.GetByteCount(kickedName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(kickedName));
binWriter.Seek(0x22, SeekOrigin.Begin);
binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName));
}
}