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LS kicking and leaving work.
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61e4effd74
commit
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7 changed files with 139 additions and 16 deletions
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@ -11,16 +11,19 @@ namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
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class LinkshellLeavePacket
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{
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public const ushort OPCODE = 0x1031;
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public const uint PACKET_SIZE = 0x48;
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public const uint PACKET_SIZE = 0x68;
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public static SubPacket BuildPacket(Session session, string lsName, bool isDisband)
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public static SubPacket BuildPacket(Session session, string lsName, string kickedName, bool isKicked)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt16)(isDisband ? 1 : 0));
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binWriter.Write((UInt16)(isKicked ? 1 : 0));
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if (kickedName != null && isKicked)
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binWriter.Write(Encoding.ASCII.GetBytes(kickedName), 0, Encoding.ASCII.GetByteCount(kickedName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(kickedName));
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binWriter.Seek(0x22, SeekOrigin.Begin);
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binWriter.Write(Encoding.ASCII.GetBytes(lsName), 0, Encoding.ASCII.GetByteCount(lsName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(lsName));
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}
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}
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