Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.

This commit is contained in:
Filip Maj 2016-12-18 09:50:23 -05:00
parent 31446f37fa
commit 7036ef363d
18 changed files with 309 additions and 74 deletions

View file

@ -36,10 +36,8 @@ namespace FFXIVClassic_World_Server
ulong groupId = mWorldManager.GetGroupIndex();
RetainerGroup retainerGroup = new RetainerGroup(groupId, charaId);
Dictionary<uint, RetainerGroupMember> members = Database.GetRetainers(charaId);
if (members == null)
return null;
List<RetainerGroupMember> members = Database.GetRetainers(charaId);
retainerGroup.members = members;
mRetainerGroupList.Add(charaId, retainerGroup);
mCurrentWorldGroupsReference.Add(groupId, retainerGroup);