mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-28 05:16:08 +02:00
Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
This commit is contained in:
parent
31446f37fa
commit
7036ef363d
18 changed files with 309 additions and 74 deletions
|
@ -13,7 +13,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
|
|||
{
|
||||
public RetainerWork work = new RetainerWork();
|
||||
public uint owner;
|
||||
public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
|
||||
public List<RetainerGroupMember> members = new List<RetainerGroupMember>();
|
||||
|
||||
public RetainerGroup(ulong groupId, uint owner) : base(groupId)
|
||||
{
|
||||
|
@ -33,10 +33,20 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
|
|||
public override void SendInitWorkValues(Session session)
|
||||
{
|
||||
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
|
||||
groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
|
||||
groupWork.addProperty(this, "work._memberSave[0].placeName");
|
||||
groupWork.addProperty(this, "work._memberSave[0].conditions");
|
||||
groupWork.addProperty(this, "work._memberSave[0].level");
|
||||
|
||||
for (int i = 0; i < members.Count; i++)
|
||||
{
|
||||
work._memberSave[i].cdIDOffset = members[i].cdIDOffset;
|
||||
work._memberSave[i].placeName = members[i].placeName;
|
||||
work._memberSave[i].conditions = members[i].conditions;
|
||||
work._memberSave[i].level = members[i].level;
|
||||
|
||||
groupWork.addProperty(this, String.Format("work._memberSave[{0}].cdIDOffset", i));
|
||||
groupWork.addProperty(this, String.Format("work._memberSave[{0}].placeName", i));
|
||||
groupWork.addProperty(this, String.Format("work._memberSave[{0}].conditions", i));
|
||||
groupWork.addProperty(this, String.Format("work._memberSave[{0}].level", i));
|
||||
}
|
||||
|
||||
groupWork.setTarget("/_init");
|
||||
|
||||
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
|
||||
|
@ -45,7 +55,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
|
|||
|
||||
public override int GetMemberCount()
|
||||
{
|
||||
return members.Count;
|
||||
return members.Count + 1;
|
||||
}
|
||||
|
||||
public override uint GetTypeId()
|
||||
|
@ -55,9 +65,15 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
|
|||
|
||||
public override List<GroupMember> BuildMemberList()
|
||||
{
|
||||
List<GroupMember> groupMembers = new List<GroupMember>();
|
||||
foreach (RetainerGroupMember member in members.Values)
|
||||
groupMembers.Add(new GroupMember(member.retainerId, -1, 0, false, true, member.name));
|
||||
List<GroupMember> groupMembers = new List<GroupMember>();
|
||||
|
||||
//Add retainers
|
||||
foreach (RetainerGroupMember member in members)
|
||||
groupMembers.Add(new GroupMember(member.id, -1, 0, false, true, member.name));
|
||||
|
||||
//Add player
|
||||
groupMembers.Add(new GroupMember(owner, -1, 0, false, true, Server.GetServer().GetNameForId(owner)));
|
||||
|
||||
return groupMembers;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue