Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.

This commit is contained in:
Filip Maj 2016-12-18 09:50:23 -05:00
parent 31446f37fa
commit 7036ef363d
18 changed files with 309 additions and 74 deletions

View file

@ -8,7 +8,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
class Group
{
public const uint PlayerPartyGroup = 10001;
public const uint CompanyGroup = 20001;
public const uint CompanyGroup = 20002;
public const uint GroupInvitationRelationGroup = 50001;
public const uint TradeRelationGroup = 50002;

View file

@ -14,7 +14,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public ulong dbId;
public string name;
public LinkshellWork linkshellWork = new LinkshellWork();
public LinkshellWork work = new LinkshellWork();
private List<LinkshellMember> members = new List<LinkshellMember>();
@ -22,31 +22,31 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
this.dbId = dbId;
this.name = name;
linkshellWork._globalSave.crestIcon[0] = crestId;
linkshellWork._globalSave.master = master;
linkshellWork._globalSave.rank = rank;
work._globalSave.crestIcon[0] = crestId;
work._globalSave.master = master;
work._globalSave.rank = rank;
}
public void setMaster(uint actorId)
{
linkshellWork._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
work._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
}
public void setCrest(ushort crestId)
{
linkshellWork._globalSave.crestIcon[0] = crestId;
work._globalSave.crestIcon[0] = crestId;
}
public void setRank(byte rank = 1)
{
linkshellWork._globalSave.rank = rank;
work._globalSave.rank = rank;
}
public void setMemberRank(int index, byte rank)
{
if (members.Count >= index)
return;
linkshellWork._memberSave[index].rank = rank;
work._memberSave[index].rank = rank;
}
public void AddMember(uint charaId)
@ -87,7 +87,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
List<GroupMember> groupMembers = new List<GroupMember>();
foreach (LinkshellMember member in members)
groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, true, Server.GetServer().GetNameForId(member.charaId)));
return groupMembers;
}
@ -95,14 +95,14 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "linkshellWork._globalSave.master");
groupWork.addProperty(this, "linkshellWork._globalSave.crestIcon[0]");
groupWork.addProperty(this, "linkshellWork._globalSave.rank");
groupWork.addProperty(this, "work._globalSave.master");
groupWork.addProperty(this, "work._globalSave.crestIcon[0]");
groupWork.addProperty(this, "work._globalSave.rank");
for (int i = 0; i < members.Count; i++)
{
linkshellWork._memberSave[i].rank = members[i].rank;
groupWork.addProperty(this, String.Format("linkshellWork._memberSave[{0}].rank", i));
work._memberSave[i].rank = members[i].rank;
groupWork.addProperty(this, String.Format("work._memberSave[{0}].rank", i));
}
groupWork.setTarget("/_init");

View file

@ -17,6 +17,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public Party(ulong groupId, uint leaderCharaId) : base(groupId)
{
partyGroupWork._globalTemp.owner = (ulong)((0xB36F92 << 8) | leaderCharaId);
members.Add(leaderCharaId);
}
public void SetLeader(uint actorId)

View file

@ -13,7 +13,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
public RetainerWork work = new RetainerWork();
public uint owner;
public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
public List<RetainerGroupMember> members = new List<RetainerGroupMember>();
public RetainerGroup(ulong groupId, uint owner) : base(groupId)
{
@ -33,10 +33,20 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public override void SendInitWorkValues(Session session)
{
SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
groupWork.addProperty(this, "work._memberSave[0].placeName");
groupWork.addProperty(this, "work._memberSave[0].conditions");
groupWork.addProperty(this, "work._memberSave[0].level");
for (int i = 0; i < members.Count; i++)
{
work._memberSave[i].cdIDOffset = members[i].cdIDOffset;
work._memberSave[i].placeName = members[i].placeName;
work._memberSave[i].conditions = members[i].conditions;
work._memberSave[i].level = members[i].level;
groupWork.addProperty(this, String.Format("work._memberSave[{0}].cdIDOffset", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].placeName", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].conditions", i));
groupWork.addProperty(this, String.Format("work._memberSave[{0}].level", i));
}
groupWork.setTarget("/_init");
SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
@ -45,7 +55,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public override int GetMemberCount()
{
return members.Count;
return members.Count + 1;
}
public override uint GetTypeId()
@ -55,9 +65,15 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
public override List<GroupMember> BuildMemberList()
{
List<GroupMember> groupMembers = new List<GroupMember>();
foreach (RetainerGroupMember member in members.Values)
groupMembers.Add(new GroupMember(member.retainerId, -1, 0, false, true, member.name));
List<GroupMember> groupMembers = new List<GroupMember>();
//Add retainers
foreach (RetainerGroupMember member in members)
groupMembers.Add(new GroupMember(member.id, -1, 0, false, true, member.name));
//Add player
groupMembers.Add(new GroupMember(owner, -1, 0, false, true, Server.GetServer().GetNameForId(owner)));
return groupMembers;
}
}

View file

@ -8,7 +8,23 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
{
class RetainerGroupMember
{
public uint retainerId;
public uint id;
public string name;
public uint classActorId;
public byte cdIDOffset;
public ushort placeName;
public byte conditions;
public byte level;
public RetainerGroupMember(uint id, string name, uint classActorId, byte cdIDOffset, ushort placeName, byte conditions, byte level)
{
this.id = id;
this.name = name;
this.classActorId = classActorId;
this.cdIDOffset = cdIDOffset;
this.placeName = placeName;
this.conditions = conditions;
this.level = level;
}
}
}