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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 14:34:32 +02:00
Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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parent
31446f37fa
commit
7036ef363d
18 changed files with 309 additions and 74 deletions
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@ -8,7 +8,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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class Group
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{
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public const uint PlayerPartyGroup = 10001;
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public const uint CompanyGroup = 20001;
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public const uint CompanyGroup = 20002;
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public const uint GroupInvitationRelationGroup = 50001;
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public const uint TradeRelationGroup = 50002;
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@ -14,7 +14,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public ulong dbId;
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public string name;
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public LinkshellWork linkshellWork = new LinkshellWork();
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public LinkshellWork work = new LinkshellWork();
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private List<LinkshellMember> members = new List<LinkshellMember>();
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@ -22,31 +22,31 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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this.dbId = dbId;
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this.name = name;
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linkshellWork._globalSave.crestIcon[0] = crestId;
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linkshellWork._globalSave.master = master;
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linkshellWork._globalSave.rank = rank;
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work._globalSave.crestIcon[0] = crestId;
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work._globalSave.master = master;
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work._globalSave.rank = rank;
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}
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public void setMaster(uint actorId)
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{
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linkshellWork._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
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work._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
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}
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public void setCrest(ushort crestId)
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{
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linkshellWork._globalSave.crestIcon[0] = crestId;
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work._globalSave.crestIcon[0] = crestId;
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}
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public void setRank(byte rank = 1)
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{
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linkshellWork._globalSave.rank = rank;
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work._globalSave.rank = rank;
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}
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public void setMemberRank(int index, byte rank)
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{
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if (members.Count >= index)
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return;
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linkshellWork._memberSave[index].rank = rank;
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work._memberSave[index].rank = rank;
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}
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public void AddMember(uint charaId)
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@ -87,7 +87,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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foreach (LinkshellMember member in members)
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groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, Server.GetServer().GetSession(member.charaId) != null, Server.GetServer().GetNameForId(member.charaId)));
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groupMembers.Add(new GroupMember(member.charaId, -1, 0, false, true, Server.GetServer().GetNameForId(member.charaId)));
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return groupMembers;
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}
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@ -95,14 +95,14 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "linkshellWork._globalSave.master");
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groupWork.addProperty(this, "linkshellWork._globalSave.crestIcon[0]");
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groupWork.addProperty(this, "linkshellWork._globalSave.rank");
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groupWork.addProperty(this, "work._globalSave.master");
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groupWork.addProperty(this, "work._globalSave.crestIcon[0]");
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groupWork.addProperty(this, "work._globalSave.rank");
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for (int i = 0; i < members.Count; i++)
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{
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linkshellWork._memberSave[i].rank = members[i].rank;
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groupWork.addProperty(this, String.Format("linkshellWork._memberSave[{0}].rank", i));
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work._memberSave[i].rank = members[i].rank;
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].rank", i));
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}
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groupWork.setTarget("/_init");
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@ -17,6 +17,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public Party(ulong groupId, uint leaderCharaId) : base(groupId)
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{
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partyGroupWork._globalTemp.owner = (ulong)((0xB36F92 << 8) | leaderCharaId);
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members.Add(leaderCharaId);
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}
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public void SetLeader(uint actorId)
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@ -13,7 +13,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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public RetainerWork work = new RetainerWork();
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public uint owner;
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public Dictionary<uint, RetainerGroupMember> members = new Dictionary<uint, RetainerGroupMember>();
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public List<RetainerGroupMember> members = new List<RetainerGroupMember>();
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public RetainerGroup(ulong groupId, uint owner) : base(groupId)
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{
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@ -33,10 +33,20 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override void SendInitWorkValues(Session session)
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{
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SynchGroupWorkValuesPacket groupWork = new SynchGroupWorkValuesPacket(groupIndex);
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groupWork.addProperty(this, "work._memberSave[0].cdIDOffset");
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groupWork.addProperty(this, "work._memberSave[0].placeName");
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groupWork.addProperty(this, "work._memberSave[0].conditions");
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groupWork.addProperty(this, "work._memberSave[0].level");
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for (int i = 0; i < members.Count; i++)
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{
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work._memberSave[i].cdIDOffset = members[i].cdIDOffset;
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work._memberSave[i].placeName = members[i].placeName;
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work._memberSave[i].conditions = members[i].conditions;
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work._memberSave[i].level = members[i].level;
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].cdIDOffset", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].placeName", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].conditions", i));
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groupWork.addProperty(this, String.Format("work._memberSave[{0}].level", i));
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}
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groupWork.setTarget("/_init");
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SubPacket test = groupWork.buildPacket(session.sessionId, session.sessionId);
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@ -45,7 +55,7 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override int GetMemberCount()
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{
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return members.Count;
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return members.Count + 1;
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}
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public override uint GetTypeId()
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@ -55,9 +65,15 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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public override List<GroupMember> BuildMemberList()
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{
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List<GroupMember> groupMembers = new List<GroupMember>();
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foreach (RetainerGroupMember member in members.Values)
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groupMembers.Add(new GroupMember(member.retainerId, -1, 0, false, true, member.name));
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List<GroupMember> groupMembers = new List<GroupMember>();
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//Add retainers
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foreach (RetainerGroupMember member in members)
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groupMembers.Add(new GroupMember(member.id, -1, 0, false, true, member.name));
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//Add player
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groupMembers.Add(new GroupMember(owner, -1, 0, false, true, Server.GetServer().GetNameForId(owner)));
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return groupMembers;
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}
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}
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@ -8,7 +8,23 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
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{
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class RetainerGroupMember
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{
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public uint retainerId;
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public uint id;
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public string name;
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public uint classActorId;
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public byte cdIDOffset;
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public ushort placeName;
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public byte conditions;
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public byte level;
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public RetainerGroupMember(uint id, string name, uint classActorId, byte cdIDOffset, ushort placeName, byte conditions, byte level)
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{
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this.id = id;
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this.name = name;
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this.classActorId = classActorId;
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this.cdIDOffset = cdIDOffset;
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this.placeName = placeName;
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this.conditions = conditions;
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this.level = level;
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}
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}
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}
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