Fixed command bug on class change. Implmented more of the local levequest errors and such.

This commit is contained in:
Filip Maj 2021-02-28 16:20:24 -05:00
parent eca510c489
commit 6d66f6aae3
7 changed files with 161 additions and 85 deletions

View file

@ -174,7 +174,7 @@ function equipItem(player, equipSlot, item)
if (gItem:IsWeaverWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
if (gItem:IsGoldSmithWeapon() == true) then graphicSlot = GRAPHICSLOT_SPOFFHAND; end
end
--Graphic Slot was set, otherwise it's a special case
if (graphicSlot ~= nil) then
player:GraphicChange(graphicSlot, item);