Added "CanAcceptQuest" and "IsQuestCompleted" helpers.

This commit is contained in:
Filip Maj 2017-03-28 18:03:16 -04:00
parent b345521f79
commit 6c366110ef
2 changed files with 51 additions and 0 deletions

View file

@ -354,6 +354,31 @@ namespace FFXIVClassic_Map_Server
}
}
}
public static bool IsQuestCompleted(Player player, string questId)
{
bool isCompleted = false;
using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
{
try
{
conn.Open();
MySqlCommand cmd = new MySqlCommand("SELECT * FROM characters_quest_completed WHERE characterId = @charaId and questId = @questId", conn);
cmd.Parameters.AddWithValue("@charaId", player.actorId);
cmd.Parameters.AddWithValue("@questId", questId);
isCompleted = (int)cmd.ExecuteScalar() > 0;
}
catch (MySqlException e)
{
Program.Log.Error(e.ToString());
}
finally
{
conn.Dispose();
}
}
return isCompleted;
}
public static void LoadPlayerCharacter(Player player)
{