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Added a buttload of side quests. This should mean all talky quests and 'kill x things' quests are done. Also updated the attention messages as they were using the wrong one for getting items or killing mobs. Fixed some journal issues on various quests as well.
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35 changed files with 2171 additions and 182 deletions
122
Data/scripts/quests/etc/etc2g0.lua
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122
Data/scripts/quests/etc/etc2g0.lua
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require ("global")
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--[[
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Quest Script
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Name: A Forbidden Love
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Code: Etc2g0
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Id: 110664
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Prereq: Level 30, Any DoW/DoM, Etc1g9 completed
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]]
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-- Sequence Numbers
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SEQ_000 = 0; -- Kill Mirror Roselets.
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SEQ_001 = 1; -- Talk to Lonsygg.
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SEQ_002 = 2; -- Talk to Ethelinda.
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-- Actor Class Ids
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ENPC_ETHELINDA = 1001352;
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ENPC_LONSYGG = 1000951;
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BNPC_MIRROR_ROSELET = 2102708;
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-- Quest Markers
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MRKR_ROSELET_AREA = 11066401;
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MRKR_LONSYGG = 11066402;
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MRKR_ETHELINDA = 11066403;
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-- Counters
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COUNTER_QUESTITEM = 0;
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-- Quest Details
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OBJECTIVE_ITEMID = 11000161;
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OBJECTIVE_AMOUNT = 3;
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function onStart(player, quest)
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quest:StartSequence(SEQ_000);
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end
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function onFinish(player, quest)
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end
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function onStateChange(player, quest, sequence)
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if (sequence == SEQ_ACCEPT) then
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quest:SetENpc(ENPC_ETHELINDA, QFLAG_PLATE);
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elseif (sequence == SEQ_000) then
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quest:SetENpc(ENPC_ETHELINDA);
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quest:SetENpc(BNPC_MIRROR_ROSELET);
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elseif (sequence == SEQ_001) then
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quest:SetENpc(ENPC_LONSYGG, QFLAG_PLATE);
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quest:SetENpc(ENPC_ETHELINDA);
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elseif (sequence == SEQ_002) then
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quest:SetENpc(ENPC_ETHELINDA, QFLAG_PLATE);
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quest:SetENpc(ENPC_LONSYGG);
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end
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end
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function onTalk(player, quest, npc, eventName)
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local npcClassId = npc.GetActorClassId();
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local seq = quest:GetSequence();
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-- Offer the quest
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if (npcClassId == ENPC_ETHELINDA and seq == SEQ_ACCEPT) then
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local questAccepted = callClientFunction(player, "delegateEvent", player, quest, "processEventEthelindaStart");
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if (questAccepted == 1) then
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player:AcceptQuest(quest);
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end
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player:EndEvent();
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return;
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-- Quest Progress
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elseif (seq == SEQ_000) then
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if (npcClassId == ENPC_ETHELINDA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
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end
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--Quest Complete
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elseif (seq == SEQ_001) then
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if (npcClassId == ENPC_LONSYGG) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000");
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quest:StartSequence(SEQ_002);
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elseif (npcClassId == ENPC_ETHELINDA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent000_2");
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end
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elseif (seq == SEQ_002) then
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if (npcClassId == ENPC_ETHELINDA) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent005");
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callClientFunction(player, "delegateEvent", player, quest, "sqrwa", 200, 1, 1, 9);
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player:CompleteQuest(quest);
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elseif (npcClassId == ENPC_LONSYGG) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent005_2");
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end
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end
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quest:UpdateENPCs();
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player:EndEvent();
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end
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function onKillBNpc(player, quest, bnpc)
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if (quest:GetSequence() == SEQ_000 and bnpc == BNPC_MIRROR_ROSELET) then
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local counterAmount = quest:GetData():IncCounter(COUNTER_QUESTITEM);
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attentionMessage(player, 25226, OBJECTIVE_ITEMID, 1, counterAmount, OBJECTIVE_AMOUNT); -- You obtain <item> (X of Y)
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if (counterAmount >= OBJECTIVE_AMOUNT) then
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attentionMessage(player, 25225, quest:GetQuestId()); -- Objectives complete!
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quest:StartSequence(SEQ_001);
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end
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end
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end
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function getJournalInformation(player, quest)
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return quest:GetData():GetCounter(COUNTER_QUESTITEM);
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end
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function getJournalMapMarkerList(player, quest)
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local sequence = quest:getSequence();
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if (sequence == SEQ_000) then
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return MRKR_ROSELET_AREA;
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elseif (sequence == SEQ_001) then
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return MRKR_LONSYGG;
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elseif (sequence == SEQ_002) then
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return MRKR_ETHELINDA;
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end
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end
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