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Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
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18 changed files with 205 additions and 94 deletions
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@ -144,7 +144,7 @@ function doLevequestInit(player, aetheryte)
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player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, true));
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director = player:GetZone():CreateGuildleveDirector(glId, difficulty, player);
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player:AddDirector(director);
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director:StartDirector(true, glId)
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director:StartDirector(true, glId);
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end
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else
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