Reworked the inventory system so that each inventory type is contained in it's own "Inventory" object. Also, fixed the Inventory packets being all malformed.

This commit is contained in:
Filip Maj 2016-02-13 14:12:05 -05:00
parent df2ac1fb32
commit 69b34fdce7
10 changed files with 187 additions and 223 deletions

View file

@ -65,6 +65,7 @@
<Compile Include="actors\area\Zone.cs" />
<Compile Include="actors\chara\npc\NpcWork.cs" />
<Compile Include="actors\chara\AetheryteWork.cs" />
<Compile Include="actors\chara\player\Inventory.cs" />
<Compile Include="actors\chara\Work.cs" />
<Compile Include="actors\debug\Debug.cs" />
<Compile Include="actors\director\WeatherDirector.cs" />