Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -59,6 +59,6 @@ function onEventStarted(player, actor, triggerName)
man0u0Quest:NextPhase(10);
player:EndEvent();
player:GetZone():ContentFinished();
player.CurrentArea:ContentFinished();
GetWorldManager():DoZoneChange(player, 175, "PrivateAreaMasterPast", 3, 15, -22.81, 196, 87.82, 2.98);
end