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Added changes to how zones/areas are accessed in the lua scripts too.
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18 changed files with 33 additions and 35 deletions
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@ -73,7 +73,7 @@ function onEventStarted(player, director, triggerName)
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]]
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man0l0Quest:StartSequence(10);
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player:GetZone():ContentFinished();
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player.CurrentArea:ContentFinished();
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GetWorldManager():DoZoneChange(player, 230, "PrivateAreaMasterPast", 1, 15, -826.868469, 6, 193.745865, -0.008368492);
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player:EndEvent();
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end
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