Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -73,7 +73,7 @@ function onEventStarted(player, director, triggerName)
]]
man0l0Quest:StartSequence(10);
player:GetZone():ContentFinished();
player.CurrentArea:ContentFinished();
GetWorldManager():DoZoneChange(player, 230, "PrivateAreaMasterPast", 1, 15, -826.868469, 6, 193.745865, -0.008368492);
player:EndEvent();
end