Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -24,13 +24,13 @@ function onTrigger(player, argc, weather, updateTime, zonewide)
message = string.format("changed weather to %u ", weather);
if zonewide ~= 0 then
message = string.format(message.."for zone %u", player:GetZoneID());
message = string.format(message.."for zone %u", player.CurrentArea.ZoneId);
else
message = message..player:GetName();
end;
-- weatherid, updateTime
player:GetZone():ChangeWeather(weather, updateTime, player, zonewide ~= 0);
player.CurrentArea:ChangeWeather(weather, updateTime, player, zonewide ~= 0);
player:SendMessage(messageID, sender, message);
end;
print(sender..message);