Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -108,7 +108,7 @@ function onTrigger(player, argc, name, width, height, blockCount)
for b = 0, blocks do
for i = 0, w do
for j = 0, h do
local actor = player.GetZone().SpawnActor(2104001, 'ass', x + (i * 1), y, z + (j * 1), rot, 0, 0, true);
local actor = player.CurrentArea:SpawnActor(2104001, 'ass', x + (i * 1), y, z + (j * 1), rot, 0, 0, true);
actor.ChangeNpcAppearance(modelIds[name]);
actor.SetMaxHP(5000);
actor.SetHP(5000);