Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -12,10 +12,10 @@ function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, acto
--ActorID Search
if (actorId ~= nil) then
otherActor = player:GetZone():FindActorInArea(actorId);
otherActor = player.CurrentArea):FindActorInArea(actorId);
--Name Search
elseif (name ~= nil) then
otherActor = player:GetZone():FindPCInZone(name);
otherActor = player.CurrentArea:FindPCInZone(name);
end
if (otherActor ~= nil) then